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allows the texture of the created/sent primitive to be set.
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@@ -102,6 +102,6 @@ namespace OpenSim.Framework.Interfaces
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void InformClientOfNeighbour(ulong neighbourHandle, System.Net.IPAddress neighbourIP, ushort neighbourPort);
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AgentCircuitData RequestClientInfo();
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void SendPrimitiveToClient(PrimData primData, LLVector3 pos);
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void SendPrimitiveToClient(PrimData primData, LLVector3 pos, LLUUID textureID);
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}
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}
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