diff --git a/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs b/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs index ec9f8e1c6f..a3d455ce30 100644 --- a/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs +++ b/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs @@ -525,7 +525,7 @@ namespace OpenSim.Client.MXP.PacketHandler private void AttachUserAgentToUserProfile(Session session, UUID sessionId, UUID sceneId, UserProfileData userProfile) { - Scene scene = m_scenes[sceneId]; + //Scene scene = m_scenes[sceneId]; CommunicationsManager commsManager = m_scenes[sceneId].CommsManager; UserManagerBase userService = (UserManagerBase)commsManager.UserService; diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 28ea8b0a37..2fe005d28a 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs @@ -274,7 +274,7 @@ namespace OpenSim.Region.Framework.Scenes /// Async component for informing client of which neighbours exist /// /// - /// This needs to run asynchronesously, as a network timeout may block the thread for a long while + /// This needs to run asynchronously, as a network timeout may block the thread for a long while /// /// ///