diff --git a/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs b/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs
index ec9f8e1c6f..a3d455ce30 100644
--- a/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs
+++ b/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs
@@ -525,7 +525,7 @@ namespace OpenSim.Client.MXP.PacketHandler
private void AttachUserAgentToUserProfile(Session session, UUID sessionId, UUID sceneId, UserProfileData userProfile)
{
- Scene scene = m_scenes[sceneId];
+ //Scene scene = m_scenes[sceneId];
CommunicationsManager commsManager = m_scenes[sceneId].CommsManager;
UserManagerBase userService = (UserManagerBase)commsManager.UserService;
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index 28ea8b0a37..2fe005d28a 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -274,7 +274,7 @@ namespace OpenSim.Region.Framework.Scenes
/// Async component for informing client of which neighbours exist
///
///
- /// This needs to run asynchronesously, as a network timeout may block the thread for a long while
+ /// This needs to run asynchronously, as a network timeout may block the thread for a long while
///
///
///