* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it

This commit is contained in:
John Hurliman
2010-02-22 13:27:17 -08:00
parent 845a390e93
commit 7665aad002
34 changed files with 74 additions and 78 deletions

View File

@@ -135,7 +135,8 @@ namespace OpenSim.Data.MSSQL
AssetBase asset = new AssetBase(
new UUID((Guid)reader["id"]),
(string)reader["name"],
Convert.ToSByte(reader["assetType"])
Convert.ToSByte(reader["assetType"]),
UUID.Zero
);
// Region Main
asset.Description = (string)reader["description"];