* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it

This commit is contained in:
John Hurliman
2010-02-22 13:27:17 -08:00
parent 845a390e93
commit 7665aad002
34 changed files with 74 additions and 78 deletions

View File

@@ -122,7 +122,7 @@ namespace OpenSim.Data.MySQL
{
if (dbReader.Read())
{
asset = new AssetBase(assetID, (string)dbReader["name"], (sbyte)dbReader["assetType"]);
asset = new AssetBase(assetID, (string)dbReader["name"], (sbyte)dbReader["assetType"], UUID.Zero);
asset.Data = (byte[])dbReader["data"];
asset.Description = (string)dbReader["description"];