* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it

This commit is contained in:
John Hurliman
2010-02-22 13:27:17 -08:00
parent 845a390e93
commit 7665aad002
34 changed files with 74 additions and 78 deletions

View File

@@ -67,7 +67,7 @@ namespace OpenSim.Framework.Tests
private void CheckContainsReferences(AssetType assetType, bool expected)
{
AssetBase asset = new AssetBase(UUID.Zero, String.Empty, (sbyte)assetType);
AssetBase asset = new AssetBase(UUID.Zero, String.Empty, (sbyte)assetType, UUID.Zero);
bool actual = asset.ContainsReferences;
Assert.AreEqual(expected, actual, "Expected "+assetType+".ContainsReferences to be "+expected+" but was "+actual+".");
}