- remove the Metadata property from AssetBase and return all previous

properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122, as mentioned in
  https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
This commit is contained in:
Mike Mazur
2009-02-17 01:36:44 +00:00
parent 7cc9062137
commit 76c0935ec7
38 changed files with 415 additions and 380 deletions

View File

@@ -145,7 +145,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
AssetBase newAsset = CreateAsset(assetIdStr, name, assetPath, false);
newAsset.Metadata.Type = type;
newAsset.Type = type;
assets.Add(newAsset);
}
}