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- remove the Metadata property from AssetBase and return all previous
properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit
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@@ -281,7 +281,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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AssetBase asset = new AssetBase(new UUID(uuid), "RandomName");
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asset.Metadata.Type = assetType;
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asset.Type = assetType;
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asset.Data = data;
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commsManager.AssetCache.AddAsset(asset);
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