- remove the Metadata property from AssetBase and return all previous

properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122, as mentioned in
  https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
This commit is contained in:
Mike Mazur
2009-02-17 01:36:44 +00:00
parent 7cc9062137
commit 76c0935ec7
38 changed files with 415 additions and 380 deletions

View File

@@ -3555,10 +3555,10 @@ namespace OpenSim.Region.Framework.Scenes
item.ID = UUID.Random();
item.Owner = remoteClient.AgentId;
item.AssetID = asset.Metadata.FullID;
item.Description = asset.Metadata.Description;
item.Name = asset.Metadata.Name;
item.AssetType = asset.Metadata.Type;
item.AssetID = asset.FullID;
item.Description = asset.Description;
item.Name = asset.Name;
item.AssetType = asset.Type;
item.InvType = (int)InventoryType.Object;
item.Folder = categoryID;