tidy up some OSSL NPC parameter names

This commit is contained in:
Justin Clark-Casey (justincc)
2011-08-12 02:46:44 +01:00
parent 16ac5413dd
commit 76e0afe83f
3 changed files with 34 additions and 34 deletions

View File

@@ -483,14 +483,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom);
}
public key osNpcSaveAppearance(key npc, string notecardName)
public key osNpcSaveAppearance(key npc, string notecard)
{
return m_OSSL_Functions.osNpcSaveAppearance(npc, notecardName);
return m_OSSL_Functions.osNpcSaveAppearance(npc, notecard);
}
public void osNpcLoadAppearance(key npc, string notecardNameOrUuid)
public void osNpcLoadAppearance(key npc, string notecard)
{
m_OSSL_Functions.osNpcLoadAppearance(npc, notecardNameOrUuid);
m_OSSL_Functions.osNpcLoadAppearance(npc, notecard);
}
public vector osNpcGetPos(LSL_Key npc)
@@ -533,14 +533,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
m_OSSL_Functions.osNpcRemove(npc);
}
public LSL_Key osOwnerSaveAppearance(string notecardName)
public LSL_Key osOwnerSaveAppearance(string notecard)
{
return m_OSSL_Functions.osOwnerSaveAppearance(notecardName);
return m_OSSL_Functions.osOwnerSaveAppearance(notecard);
}
public LSL_Key osAgentSaveAppearance(LSL_Key agentId, string notecardName)
public LSL_Key osAgentSaveAppearance(LSL_Key agentId, string notecard)
{
return m_OSSL_Functions.osAgentSaveAppearance(agentId, notecardName);
return m_OSSL_Functions.osAgentSaveAppearance(agentId, notecard);
}
public OSSLPrim Prim;