RemoteXInventoryServiceConnector, the plugin region module. Not active in default configs yet.

This commit is contained in:
Diva Canto
2010-04-26 20:28:37 -07:00
parent edde0be0a0
commit 76e87181b2
3 changed files with 400 additions and 1 deletions

View File

@@ -144,6 +144,8 @@ namespace OpenSim.Server.Handlers.Asset
return HandleGetActiveGestures(request);
case "GETASSETPERMISSIONS":
return HandleGetAssetPermissions(request);
case "GETSYSTEMFOLDERS":
return HandleGetSystemFolders(request);
}
m_log.DebugFormat("[XINVENTORY HANDLER]: unknown method request: {0}", method);
}
@@ -197,7 +199,7 @@ namespace OpenSim.Server.Handlers.Asset
return ms.ToArray();
}
byte[] HandleCreateUserInventory(Dictionary<string,object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
@@ -540,6 +542,24 @@ namespace OpenSim.Server.Handlers.Asset
return encoding.GetBytes(xmlString);
}
byte[] HandleGetSystemFolders(Dictionary<string, object> request)
{
Dictionary<string, object> result = new Dictionary<string, object>();
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
Dictionary<AssetType, InventoryFolderBase> sfolders = GetSystemFolders(principal);
if (sfolders != null)
foreach (KeyValuePair<AssetType, InventoryFolderBase> kvp in sfolders)
result[kvp.Key.ToString()] = EncodeFolder(kvp.Value);
string xmlString = ServerUtils.BuildXmlResponse(result);
m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
UTF8Encoding encoding = new UTF8Encoding();
return encoding.GetBytes(xmlString);
}
private Dictionary<string, object> EncodeFolder(InventoryFolderBase f)
{
Dictionary<string, object> ret = new Dictionary<string, object>();
@@ -623,5 +643,31 @@ namespace OpenSim.Server.Handlers.Asset
return item;
}
#region Extra
private Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
{
InventoryFolderBase root = m_InventoryService.GetRootFolder(userID);
if (root != null)
{
InventoryCollection content = m_InventoryService.GetFolderContent(userID, root.ID);
if (content != null)
{
Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>();
foreach (InventoryFolderBase folder in content.Folders)
{
if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
folders[(AssetType)folder.Type] = folder;
}
// Put the root folder there, as type Folder
folders[AssetType.Folder] = root;
return folders;
}
}
m_log.WarnFormat("[INVENTORY SERVICE]: System folders for {0} not found", userID);
return new Dictionary<AssetType, InventoryFolderBase>();
}
#endregion
}
}