* Fixed neighbour range bug

* Various refactorings
This commit is contained in:
lbsa71
2007-11-29 15:27:57 +00:00
parent 4bd38fc65a
commit 7704bb6f63
9 changed files with 57 additions and 58 deletions

View File

@@ -453,7 +453,7 @@ namespace OpenSim.Region.Environment.Scenes
{
if (PhysicsActor != null)
{
m_scene.PhysScene.RemoveAvatar(PhysicsActor);
m_scene.PhysicsScene.RemoveAvatar(PhysicsActor);
m_physicsActor.OnRequestTerseUpdate -= SendTerseUpdateToAllClients;
m_physicsActor.OnCollisionUpdate -= PhysicsCollisionUpdate;
PhysicsActor = null;
@@ -1320,7 +1320,7 @@ namespace OpenSim.Region.Environment.Scenes
public void AddToPhysicalScene()
{
PhysicsScene scene = m_scene.PhysScene;
PhysicsScene scene = m_scene.PhysicsScene;
PhysicsVector pVec =
new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y,