Merge branch 'master' into careminster

Conflicts:
	OpenSim/Framework/Monitoring/BaseStatsCollector.cs
	OpenSim/Region/Application/OpenSim.cs
	OpenSim/Region/Application/OpenSimBase.cs
	OpenSim/Region/Framework/Scenes/SceneManager.cs
	bin/OpenMetaverse.Rendering.Meshmerizer.dll
	bin/OpenMetaverse.StructuredData.dll
	bin/OpenMetaverse.dll
	bin/OpenMetaverseTypes.dll
	prebuild.xml
This commit is contained in:
Melanie
2012-07-28 00:39:36 +01:00
70 changed files with 1735 additions and 653 deletions

View File

@@ -31,6 +31,7 @@ using System.Collections.Generic;
using System.Threading;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Monitoring;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared;

View File

@@ -3290,8 +3290,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
((LSL_Api)m_LSL_Api).llSay(0, string.Format("Unable to attach, item '{0}' is not an object.", itemName));
throw new Exception(String.Format("The inventory item '{0}' is not an object", itemName));
return;
}
ScenePresence sp = World.GetScenePresence(avatarId);
@@ -3336,5 +3334,33 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID test;
return UUID.TryParse(thing, out test) ? 1 : 0;
}
/// <summary>
/// Wraps to Math.Min()
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <returns></returns>
public LSL_Float osMin(double a, double b)
{
CheckThreatLevel(ThreatLevel.None, "osMin");
m_host.AddScriptLPS(1);
return Math.Min(a, b);
}
/// <summary>
/// Wraps to Math.max()
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <returns></returns>
public LSL_Float osMax(double a, double b)
{
CheckThreatLevel(ThreatLevel.None, "osMax");
m_host.AddScriptLPS(1);
return Math.Max(a, b);
}
}
}

View File

@@ -283,5 +283,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
/// <param name="thing"></param>
/// <returns>1 if thing is a valid UUID, 0 otherwise</returns>
LSL_Integer osIsUUID(string thing);
/// <summary>
/// Wraps to Math.Min()
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <returns></returns>
LSL_Float osMin(double a, double b);
/// <summary>
/// Wraps to Math.max()
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <returns></returns>
LSL_Float osMax(double a, double b);
}
}

View File

@@ -935,5 +935,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
return m_OSSL_Functions.osIsUUID(thing);
}
public LSL_Float osMin(double a, double b)
{
return m_OSSL_Functions.osMin(a, b);
}
public LSL_Float osMax(double a, double b)
{
return m_OSSL_Functions.osMax(a, b);
}
}
}