set object select on demand, not when it is created

This commit is contained in:
UbitUmarov
2020-06-05 01:57:17 +01:00
parent b440a9534d
commit 775420c46a
12 changed files with 32 additions and 19 deletions

View File

@@ -66,7 +66,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
client.OnAddPrim += delegate (UUID ownerID, UUID groupID, Vector3 RayEnd, Quaternion rot,
PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart, UUID RayTargetID,
byte RayEndIsIntersection) { this.Stale = true; };
byte RayEndIsIntersection, uint addFlags) { this.Stale = true; };
client.OnLinkObjects += delegate (IClientAPI remoteClient, uint parent, List<uint> children)
{ this.Stale = true; };
client.OnDelinkObjects += delegate(List<uint> primIds, IClientAPI clientApi) { this.Stale = true; };