delegate.BeginInvoke is a dead end

This commit is contained in:
UbitUmarov
2021-09-09 17:46:45 +01:00
parent 9d60ceb85f
commit 7789eb5107

View File

@@ -56,6 +56,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
public event UndeliveredMessage OnUndeliveredMessage;
public static ObjectJobEngine IMXMLRPCSendWorkers;
private IPresenceService m_PresenceService;
protected IPresenceService PresenceService
{
@@ -72,8 +74,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
IConfig cnf = config.Configs["Messaging"];
if (cnf != null)
{
if (cnf.GetString("MessageTransferModule",
"MessageTransferModule") != "MessageTransferModule")
if (cnf.GetString("MessageTransferModule", "MessageTransferModule") != "MessageTransferModule")
{
return;
}
@@ -82,6 +83,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
}
m_log.Debug("[MESSAGE TRANSFER]: Module enabled");
m_Enabled = true;
IMXMLRPCSendWorkers = new ObjectJobEngine(DoSendIMviaXMLRPC, "IMXMLRPCSendWorkers", 3);
}
public virtual void AddRegion(Scene scene)
@@ -102,8 +105,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
if (!m_Enabled)
return;
MainServer.Instance.AddXmlRPCHandler(
"grid_instant_message", processXMLRPCGridInstantMessage);
MainServer.Instance.AddXmlRPCHandler("grid_instant_message", processXMLRPCGridInstantMessage);
}
public virtual void RegionLoaded(Scene scene)
@@ -432,44 +434,40 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
return resp;
}
/// <summary>
/// delegate for sending a grid instant message asynchronously
/// </summary>
private delegate void GridInstantMessageDelegate(GridInstantMessage im, MessageResultNotification result);
private class GIM {
private class GIMData {
public GridInstantMessage im;
public MessageResultNotification result;
};
private Queue<GIM> pendingInstantMessages = new Queue<GIM>();
private int numInstantMessageThreads = 0;
//private Queue<GIMData> pendingInstantMessages = new Queue<GIMData>();
//private int numInstantMessageThreads = 0;
private void SendGridInstantMessageViaXMLRPC(GridInstantMessage im, MessageResultNotification result)
{
lock (pendingInstantMessages) {
if (numInstantMessageThreads >= 4) {
GIM gim = new GIM();
gim.im = im;
gim.result = result;
pendingInstantMessages.Enqueue(gim);
} else {
++ numInstantMessageThreads;
//m_log.DebugFormat("[SendGridInstantMessageViaXMLRPC]: ++numInstantMessageThreads={0}", numInstantMessageThreads);
GridInstantMessageDelegate d = SendGridInstantMessageViaXMLRPCAsyncMain;
d.BeginInvoke(im, result, GridInstantMessageCompleted, d);
}
GIMData gim = new GIMData()
{
im = im,
result = result
};
IMXMLRPCSendWorkers.Enqueue(gim);
}
private void DoSendIMviaXMLRPC(object o)
{
try
{
GIMData data = o as GIMData;
if (o == null)
return;
SendGridInstantMessageViaXMLRPCAsync(data.im, data.result, UUID.Zero);
}
catch (Exception e)
{
m_log.Error("[SendGridInstantMessageViaXMLRPC]: exception " + e.Message);
}
}
private void GridInstantMessageCompleted(IAsyncResult iar)
{
GridInstantMessageDelegate d = (GridInstantMessageDelegate)iar.AsyncState;
d.EndInvoke(iar);
}
/// <summary>
/// Internal SendGridInstantMessage over XMLRPC method.
/// </summary>
@@ -478,32 +476,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
/// Pass in 0 the first time this method is called. It will be called recursively with the last
/// regionhandle tried
/// </param>
private void SendGridInstantMessageViaXMLRPCAsyncMain(GridInstantMessage im, MessageResultNotification result)
private void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID)
{
GIM gim;
do {
try {
SendGridInstantMessageViaXMLRPCAsync(im, result, UUID.Zero);
} catch (Exception e) {
m_log.Error("[SendGridInstantMessageViaXMLRPC]: exception " + e.Message);
}
lock (pendingInstantMessages) {
if (pendingInstantMessages.Count > 0) {
gim = pendingInstantMessages.Dequeue();
im = gim.im;
result = gim.result;
} else {
gim = null;
-- numInstantMessageThreads;
//m_log.DebugFormat("[SendGridInstantMessageViaXMLRPC]: --numInstantMessageThreads={0}", numInstantMessageThreads);
}
}
} while (gim != null);
}
private void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID)
{
UUID toAgentID = new UUID(im.toAgentID);
PresenceInfo upd = null;
bool lookupAgent = false;
@@ -528,7 +502,6 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
}
}
// Are we needing to look-up an agent?
if (lookupAgent)
{
@@ -603,8 +576,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
// The version that spawns the thread is SendGridInstantMessageViaXMLRPC
// This is recursive!!!!!
SendGridInstantMessageViaXMLRPCAsync(im, result,
upd.RegionID);
SendGridInstantMessageViaXMLRPCAsync(im, result, upd.RegionID);
}
}
else
@@ -632,11 +604,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
XmlRpcRequest GridReq = new XmlRpcRequest("grid_instant_message", SendParams);
try
{
XmlRpcResponse GridResp = GridReq.Send(reginfo.ServerURI, 3000);
Hashtable responseData = (Hashtable)GridResp.Value;
if (responseData.ContainsKey("success"))
{
if ((string)responseData["success"] == "TRUE")