Change handler001 through handler009 to more

appropriate names consisten with their use.
All done with all 94 handlers from handler001
through handler094. Hopefully we can move 
forward without numbered handlers.
This commit is contained in:
Charles Krinke
2008-03-02 22:28:48 +00:00
parent dd8e728abd
commit 7794fc3766
14 changed files with 217 additions and 217 deletions

View File

@@ -122,15 +122,15 @@ namespace OpenSim.Region.ClientStack
/* Instantiated Designated Event Delegates */
//- used so we don't create new objects for each incoming packet and then toss it out later */
private RequestAvatarProperties handler001 = null; //OnRequestAvatarProperties;
private ChatFromViewer handler002 = null; //OnChatFromViewer;
private ChatFromViewer handler003 = null; //OnChatFromViewer;
private ImprovedInstantMessage handler004 = null; //OnInstantMessage;
private FriendActionDelegate handler005 = null; //OnApproveFriendRequest;
private FriendshipTermination handler006 = null; //OnTerminateFriendship;
private RezObject handler007 = null; //OnRezObject;
private GenericCall4 handler008 = null; //OnDeRezObject;
private ModifyTerrain handler009 = null;
private RequestAvatarProperties handlerRequestAvatarProperties = null; //OnRequestAvatarProperties;
private ChatFromViewer handlerChatFromViewer = null; //OnChatFromViewer;
private ChatFromViewer handlerChatFromViewer2 = null; //OnChatFromViewer;
private ImprovedInstantMessage handlerInstantMessage = null; //OnInstantMessage;
private FriendActionDelegate handlerApproveFriendRequest = null; //OnApproveFriendRequest;
private FriendshipTermination handlerTerminateFriendship = null; //OnTerminateFriendship;
private RezObject handlerRezObject = null; //OnRezObject;
private GenericCall4 handlerDeRezObject = null; //OnDeRezObject;
private ModifyTerrain handlerModifyTerrain = null;
private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply;
private GenericCall2 handlerRequestWearables = null; //OnRequestWearables;
private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData;
@@ -2866,10 +2866,10 @@ namespace OpenSim.Region.ClientStack
case PacketType.AvatarPropertiesRequest:
AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack;
handler001 = OnRequestAvatarProperties;
if (handler001 != null)
handlerRequestAvatarProperties = OnRequestAvatarProperties;
if (handlerRequestAvatarProperties != null)
{
handler001(this, avatarProperties.AgentData.AvatarID);
handlerRequestAvatarProperties(this, avatarProperties.AgentData.AvatarID);
}
@@ -2897,9 +2897,9 @@ namespace OpenSim.Region.ClientStack
args.Scene = Scene;
args.Sender = this;
handler002 = OnChatFromViewer;
if (handler002 != null)
handler002(this, args);
handlerChatFromViewer = OnChatFromViewer;
if (handlerChatFromViewer != null)
handlerChatFromViewer(this, args);
}
@@ -2919,9 +2919,9 @@ namespace OpenSim.Region.ClientStack
args.Position = new LLVector3();
args.Scene = Scene;
args.Sender = this;
handler003 = OnChatFromViewer;
if (handler003 != null)
handler003(this, args);
handlerChatFromViewer2 = OnChatFromViewer;
if (handlerChatFromViewer2 != null)
handlerChatFromViewer2(this, args);
}
break;
@@ -2929,11 +2929,11 @@ namespace OpenSim.Region.ClientStack
ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack;
string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName);
string IMmessage = Helpers.FieldToUTF8String(msgpack.MessageBlock.Message);
handler004 = OnInstantMessage;
handlerInstantMessage = OnInstantMessage;
if (handler004 != null)
if (handlerInstantMessage != null)
{
handler004(this, msgpack.AgentData.AgentID, msgpack.AgentData.SessionID,
handlerInstantMessage(this, msgpack.AgentData.AgentID, msgpack.AgentData.SessionID,
msgpack.MessageBlock.ToAgentID, msgpack.MessageBlock.ID,
msgpack.MessageBlock.Timestamp, IMfromName, IMmessage,
msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup,
@@ -2959,10 +2959,10 @@ namespace OpenSim.Region.ClientStack
callingCardFolders.Add(afriendpack.FolderData[fi].FolderID);
}
handler005 = OnApproveFriendRequest;
if (handler005 != null)
handlerApproveFriendRequest = OnApproveFriendRequest;
if (handlerApproveFriendRequest != null)
{
handler005(this, agentID, transactionID, callingCardFolders);
handlerApproveFriendRequest(this, agentID, transactionID, callingCardFolders);
}
@@ -2974,10 +2974,10 @@ namespace OpenSim.Region.ClientStack
LLUUID listOwnerAgentID = tfriendpack.AgentData.AgentID;
LLUUID exFriendID = tfriendpack.ExBlock.OtherID;
handler006 = OnTerminateFriendship;
if (handler006 != null)
handlerTerminateFriendship = OnTerminateFriendship;
if (handlerTerminateFriendship != null)
{
handler006(this, listOwnerAgentID, exFriendID);
handlerTerminateFriendship(this, listOwnerAgentID, exFriendID);
}
@@ -2985,8 +2985,8 @@ namespace OpenSim.Region.ClientStack
case PacketType.RezObject:
RezObjectPacket rezPacket = (RezObjectPacket)Pack;
handler007 = OnRezObject;
if (handler007 != null)
handlerRezObject = OnRezObject;
if (handlerRezObject != null)
{
//rezPacket.RezData.BypassRaycast;
//rezPacket.RezData.RayEnd;
@@ -2998,7 +2998,7 @@ namespace OpenSim.Region.ClientStack
//rezPacket.RezData.FromTaskID;
//m_log.Info("[REZData]: " + rezPacket.ToString());
handler007(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd,
handlerRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd,
rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID,
rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection,
rezPacket.RezData.EveryoneMask, rezPacket.RezData.GroupMask,
@@ -3009,10 +3009,10 @@ namespace OpenSim.Region.ClientStack
break;
case PacketType.DeRezObject:
handler008 = OnDeRezObject;
if (handler008 != null)
handlerDeRezObject = OnDeRezObject;
if (handlerDeRezObject != null)
{
handler008(Pack, this);
handlerDeRezObject(Pack, this);
}
break;
@@ -3026,10 +3026,10 @@ namespace OpenSim.Region.ClientStack
for (int i = 0; i < modify.ParcelData.Length; i++)
{
handler009 = OnModifyTerrain;
if (handler009 != null)
handlerModifyTerrain = OnModifyTerrain;
if (handlerModifyTerrain != null)
{
OnModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds,
handlerModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds,
modify.ModifyBlock.BrushSize,
modify.ModifyBlock.Action, modify.ParcelData[i].North,
modify.ParcelData[i].West, modify.ParcelData[i].South,