Change handler001 through handler009 to more

appropriate names consisten with their use.
All done with all 94 handlers from handler001
through handler094. Hopefully we can move 
forward without numbered handlers.
This commit is contained in:
Charles Krinke
2008-03-02 22:28:48 +00:00
parent dd8e728abd
commit 7794fc3766
14 changed files with 217 additions and 217 deletions

View File

@@ -164,15 +164,15 @@ namespace OpenSim.Region.Environment.Scenes
/* Designated Event Deletage Instances */
private ScriptChangedEvent handler001 = null; //OnScriptChangedEvent;
private ClientMovement handler002 = null; //OnClientMovement;
private OnPermissionErrorDelegate handler003 = null; //OnPermissionError;
private OnPluginConsoleDelegate handler004 = null; //OnPluginConsole;
private OnFrameDelegate handler005 = null; //OnFrame;
private OnNewClientDelegate handler006 = null; //OnNewClient;
private OnNewPresenceDelegate handler007 = null; //OnNewPresence;
private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence;
private OnBackupDelegate handler009 = null; //OnBackup;
private ScriptChangedEvent handlerScriptChangedEvent = null; //OnScriptChangedEvent;
private ClientMovement handlerClientMovement = null; //OnClientMovement;
private OnPermissionErrorDelegate handlerPermissionError = null; //OnPermissionError;
private OnPluginConsoleDelegate handlerPluginConsole = null; //OnPluginConsole;
private OnFrameDelegate handlerFrame = null; //OnFrame;
private OnNewClientDelegate handlerNewClient = null; //OnNewClient;
private OnNewPresenceDelegate handlerNewPresence = null; //OnNewPresence;
private OnRemovePresenceDelegate handlerRemovePresence = null; //OnRemovePresence;
private OnBackupDelegate handlerBackup = null; //OnBackup;
private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate;
private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer;
private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd;
@@ -192,70 +192,70 @@ namespace OpenSim.Region.Environment.Scenes
public void TriggerOnScriptChangedEvent(uint localID, uint change)
{
handler001 = OnScriptChangedEvent;
if (handler001 != null)
handler001(localID, change);
handlerScriptChangedEvent = OnScriptChangedEvent;
if (handlerScriptChangedEvent != null)
handlerScriptChangedEvent(localID, change);
}
public void TriggerOnClientMovement(ScenePresence avatar)
{
handler002 = OnClientMovement;
if (handler002 != null)
handler002(avatar);
handlerClientMovement = OnClientMovement;
if (handlerClientMovement != null)
handlerClientMovement(avatar);
}
public void TriggerPermissionError(LLUUID user, string reason)
{
handler003 = OnPermissionError;
if (handler003 != null)
handler003(user, reason);
handlerPermissionError = OnPermissionError;
if (handlerPermissionError != null)
handlerPermissionError(user, reason);
}
public void TriggerOnPluginConsole(string[] args)
{
handler004 = OnPluginConsole;
if (handler004 != null)
handler004(args);
handlerPluginConsole = OnPluginConsole;
if (handlerPluginConsole != null)
handlerPluginConsole(args);
}
public void TriggerOnFrame()
{
handler005 = OnFrame;
if (handler005 != null)
handlerFrame = OnFrame;
if (handlerFrame != null)
{
handler005();
handlerFrame();
}
}
public void TriggerOnNewClient(IClientAPI client)
{
handler006 = OnNewClient;
if (handler006 != null)
handler006(client);
handlerNewClient = OnNewClient;
if (handlerNewClient != null)
handlerNewClient(client);
}
public void TriggerOnNewPresence(ScenePresence presence)
{
handler007 = OnNewPresence;
if (handler007 != null)
handler007(presence);
handlerNewPresence = OnNewPresence;
if (handlerNewPresence != null)
handlerNewPresence(presence);
}
public void TriggerOnRemovePresence(LLUUID agentId)
{
handler008 = OnRemovePresence;
if (handler008 != null)
handlerRemovePresence = OnRemovePresence;
if (handlerRemovePresence != null)
{
handler008(agentId);
handlerRemovePresence(agentId);
}
}
public void TriggerOnBackup(IRegionDataStore dstore)
{
handler009 = OnBackup;
if (handler009 != null)
handlerBackup = OnBackup;
if (handlerBackup != null)
{
handler009(dstore);
handlerBackup(dstore);
}
}