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* Partial Commit for Avatar Appearance to include the functionality of Cached Bakes.
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@@ -144,7 +144,7 @@ namespace OpenSim.Tests.Performance
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// ScenePresence.SendInitialData() to reset our entire appearance.
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scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId));
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afm.SetAppearance(sp, originalTe, null);
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afm.SetAppearance(sp, originalTe, null, new WearableCacheItem[0]);
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INPCModule npcModule = scene.RequestModuleInterface<INPCModule>();
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