Send group notices through the same messaging module mechanism used to send group chat to avoid timeout issues when sending messages to large groups.

Only implementing for XmlRpcGroups initially to test.
May require MessageOnlineUsersOnly = true in [Groups] to be effective.
In relation to http://opensimulator.org/mantis/view.php?id=7037
This commit is contained in:
Justin Clark-Casey (justincc)
2014-03-11 00:11:18 +00:00
parent 8225e3f40c
commit 77e7bbcbf7
6 changed files with 194 additions and 100 deletions

View File

@@ -237,8 +237,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return false;
}
}
public void SendMessageToGroup(GridInstantMessage im, UUID groupID)
{
SendMessageToGroup(im, groupID, null);
}
public void SendMessageToGroup(GridInstantMessage im, UUID groupID, Func<GroupMembersData, bool> sendCondition)
{
List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers(new UUID(im.fromAgentID), groupID);
int groupMembersCount = groupMembers.Count;
@@ -279,10 +285,25 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
foreach (GroupMembersData member in groupMembers)
{
if (m_groupData.hasAgentDroppedGroupChatSession(member.AgentID, groupID))
if (sendCondition != null)
{
if (!sendCondition(member))
{
if (m_debugEnabled)
m_log.DebugFormat(
"[GROUPS-MESSAGING]: Not sending to {0} as they do not fulfill send condition",
member.AgentID);
continue;
}
}
else if (m_groupData.hasAgentDroppedGroupChatSession(member.AgentID, groupID))
{
// Don't deliver messages to people who have dropped this session
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} has dropped session, not delivering to them", member.AgentID);
if (m_debugEnabled)
m_log.DebugFormat(
"[GROUPS-MESSAGING]: {0} has dropped session, not delivering to them", member.AgentID);
continue;
}
@@ -315,7 +336,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
// Deliver locally, directly
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", client.Name);
ProcessMessageFromGroupSession(msg);
ProcessMessageFromGroupSession(msg, client);
}
}
@@ -348,7 +369,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
// Any other message type will not be delivered to a client by the
// Instant Message Module
if (m_debugEnabled)
{
m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
@@ -362,11 +382,30 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|| (msg.dialog == (byte)InstantMessageDialog.SessionAdd)
|| (msg.dialog == (byte)InstantMessageDialog.SessionDrop)))
{
ProcessMessageFromGroupSession(msg);
IClientAPI client = null;
if (msg.dialog == (byte)InstantMessageDialog.SessionSend)
{
client = GetActiveClient(new UUID(msg.toAgentID));
if (client != null)
{
if (m_debugEnabled)
m_log.DebugFormat("[GROUPS-MESSAGING]: Delivering to {0} locally", client.Name);
}
else
{
m_log.WarnFormat("[GROUPS-MESSAGING]: Received a message over the grid for a client that isn't here: {0}", msg.toAgentID);
return;
}
}
ProcessMessageFromGroupSession(msg, client);
}
}
private void ProcessMessageFromGroupSession(GridInstantMessage msg)
private void ProcessMessageFromGroupSession(GridInstantMessage msg, IClientAPI client)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Session message from {0} going to agent {1}", msg.fromAgentName, msg.toAgentID);
@@ -393,67 +432,58 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID);
UUID toAgentID = new UUID(msg.toAgentID);
IClientAPI activeClient = GetActiveClient(toAgentID);
if (activeClient != null)
GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero, GroupID, null);
if (groupInfo != null)
{
GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero, GroupID, null);
if (groupInfo != null)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Sending chatterbox invite instant message");
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Sending chatterbox invite instant message");
// Force? open the group session dialog???
// and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>();
eq.ChatterboxInvitation(
GroupID
, groupInfo.GroupName
, new UUID(msg.fromAgentID)
, msg.message
, new UUID(msg.toAgentID)
, msg.fromAgentName
, msg.dialog
, msg.timestamp
, msg.offline == 1
, (int)msg.ParentEstateID
, msg.Position
, 1
, new UUID(msg.imSessionID)
, msg.fromGroup
, Utils.StringToBytes(groupInfo.GroupName)
);
// Force? open the group session dialog???
// and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
IEventQueue eq = client.Scene.RequestModuleInterface<IEventQueue>();
eq.ChatterboxInvitation(
GroupID
, groupInfo.GroupName
, new UUID(msg.fromAgentID)
, msg.message
, new UUID(msg.toAgentID)
, msg.fromAgentName
, msg.dialog
, msg.timestamp
, msg.offline == 1
, (int)msg.ParentEstateID
, msg.Position
, 1
, new UUID(msg.imSessionID)
, msg.fromGroup
, Utils.StringToBytes(groupInfo.GroupName)
);
eq.ChatterBoxSessionAgentListUpdates(
new UUID(GroupID)
, new UUID(msg.fromAgentID)
, new UUID(msg.toAgentID)
, false //canVoiceChat
, false //isModerator
, false //text mute
);
}
eq.ChatterBoxSessionAgentListUpdates(
new UUID(GroupID)
, new UUID(msg.fromAgentID)
, new UUID(msg.toAgentID)
, false //canVoiceChat
, false //isModerator
, false //text mute
);
}
break;
}
else if (!m_groupData.hasAgentDroppedGroupChatSession(AgentID, GroupID))
{
// User hasn't dropped, so they're in the session,
// maybe we should deliver it.
IClientAPI client = GetActiveClient(new UUID(msg.toAgentID));
if (client != null)
{
// Deliver locally, directly
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Delivering to {0} locally", client.Name);
client.SendInstantMessage(msg);
}
else
{
m_log.WarnFormat("[GROUPS-MESSAGING]: Received a message over the grid for a client that isn't here: {0}", msg.toAgentID);
}
client.SendInstantMessage(msg);
}
break;
default:
m_log.WarnFormat("[GROUPS-MESSAGING]: I don't know how to proccess a {0} message.", ((InstantMessageDialog)msg.dialog).ToString());
break;
client.SendInstantMessage(msg);
break;;
}
}
@@ -549,13 +579,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
if (m_debugEnabled && im.dialog != (byte)InstantMessageDialog.MessageFromAgent)
{
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: fromGroup({0})", im.fromGroup ? "True" : "False");
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: Dialog({0})", ((InstantMessageDialog)im.dialog).ToString());
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: fromAgentID({0})", im.fromAgentID.ToString());
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: fromAgentName({0})", im.fromAgentName.ToString());
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: imSessionID({0})", im.imSessionID.ToString());
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: message({0})", im.message.ToString());
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: offline({0})", im.offline.ToString());
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: toAgentID({0})", im.toAgentID.ToString());
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: Dialog({0})", (InstantMessageDialog)im.dialog);
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: fromAgentID({0})", im.fromAgentID);
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: fromAgentName({0})", im.fromAgentName);
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: imSessionID({0})", im.imSessionID);
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: message({0})", im.message);
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: offline({0})", im.offline);
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: toAgentID({0})", im.toAgentID);
m_log.WarnFormat("[GROUPS-MESSAGING]: IM: binaryBucket({0})", OpenMetaverse.Utils.BytesToHexString(im.binaryBucket, "BinaryBucket"));
}
}

View File

@@ -77,9 +77,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
private List<Scene> m_sceneList = new List<Scene>();
private IMessageTransferModule m_msgTransferModule = null;
private IMessageTransferModule m_msgTransferModule;
private IGroupsMessagingModule m_groupsMessagingModule;
private IGroupsServicesConnector m_groupData = null;
private IGroupsServicesConnector m_groupData;
// Configuration settings
private bool m_groupsEnabled = false;
@@ -185,10 +187,19 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
if (m_msgTransferModule == null)
{
m_groupsEnabled = false;
m_log.Warn("[GROUPS]: Could not get MessageTransferModule");
m_log.Warn("[GROUPS]: Could not get IMessageTransferModule");
}
}
if (m_groupsMessagingModule == null)
{
m_groupsMessagingModule = scene.RequestModuleInterface<IGroupsMessagingModule>();
// No message transfer module, no notices, group invites, rejects, ejects, etc
if (m_groupsMessagingModule == null)
m_log.Warn("[GROUPS]: Could not get IGroupsMessagingModule");
}
lock (m_sceneList)
{
m_sceneList.Add(scene);
@@ -497,32 +508,37 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
OnNewGroupNotice(GroupID, NoticeID);
}
/*** We would insert call code here ***/
// Send notice out to everyone that wants notices
foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetRequestingAgentID(remoteClient), GroupID))
if (m_debugEnabled)
{
if (m_debugEnabled)
foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetRequestingAgentID(remoteClient), GroupID))
{
UserAccount targetUser = m_sceneList[0].UserAccountService.GetUserAccount(remoteClient.Scene.RegionInfo.ScopeID, member.AgentID);
if (targetUser != null)
if (m_debugEnabled)
{
m_log.DebugFormat("[GROUPS]: Prepping group notice {0} for agent: {1} who Accepts Notices ({2})", NoticeID, targetUser.FirstName + " " + targetUser.LastName, member.AcceptNotices);
}
else
{
m_log.DebugFormat("[GROUPS]: Prepping group notice {0} for agent: {1} who Accepts Notices ({2})", NoticeID, member.AgentID, member.AcceptNotices);
}
}
UserAccount targetUser
= m_sceneList[0].UserAccountService.GetUserAccount(
remoteClient.Scene.RegionInfo.ScopeID, member.AgentID);
if (member.AcceptNotices)
{
// Build notice IM
GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice);
msg.toAgentID = member.AgentID.Guid;
OutgoingInstantMessage(msg, member.AgentID);
if (targetUser != null)
{
m_log.DebugFormat(
"[GROUPS]: Prepping group notice {0} for agent: {1} who Accepts Notices ({2})",
NoticeID, targetUser.FirstName + " " + targetUser.LastName, member.AcceptNotices);
}
else
{
m_log.DebugFormat(
"[GROUPS]: Prepping group notice {0} for agent: {1} who Accepts Notices ({2})",
NoticeID, member.AgentID, member.AcceptNotices);
}
}
}
}
GridInstantMessage msg
= CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice);
if (m_groupsMessagingModule != null)
m_groupsMessagingModule.SendMessageToGroup(msg, GroupID, gmd => gmd.AcceptNotices);
}
}

View File

@@ -41,6 +41,7 @@ using OpenSim.Framework.Communications;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.ClientStack.Linden;
using OpenSim.Region.CoreModules.Avatar.InstantMessage;
using OpenSim.Region.CoreModules.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups;
@@ -127,15 +128,28 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests
// TestHelpers.EnableLogging();
TestScene scene = new SceneHelpers().SetupScene();
IConfigSource configSource = new IniConfigSource();
IConfig config = configSource.AddConfig("Groups");
config.Set("Enabled", true);
config.Set("Module", "GroupsModule");
config.Set("DebugEnabled", true);
MessageTransferModule mtm = new MessageTransferModule();
GroupsModule gm = new GroupsModule();
GroupsMessagingModule gmm = new GroupsMessagingModule();
SceneHelpers.SetupSceneModules(scene, configSource, gm, new MockGroupsServicesConnector());
IConfigSource configSource = new IniConfigSource();
{
IConfig config = configSource.AddConfig("Messaging");
config.Set("MessageTransferModule", mtm.Name);
}
{
IConfig config = configSource.AddConfig("Groups");
config.Set("Enabled", true);
config.Set("Module", gm.Name);
config.Set("DebugEnabled", true);
config.Set("MessagingModule", gmm.Name);
config.Set("MessagingEnabled", true);
}
SceneHelpers.SetupSceneModules(scene, configSource, new MockGroupsServicesConnector(), mtm, gm, gmm);
UUID userId = TestHelpers.ParseTail(0x1);
string subjectText = "newman";