mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 08:55:56 +08:00
Send group notices through the same messaging module mechanism used to send group chat to avoid timeout issues when sending messages to large groups.
Only implementing for XmlRpcGroups initially to test. May require MessageOnlineUsersOnly = true in [Groups] to be effective. In relation to http://opensimulator.org/mantis/view.php?id=7037
This commit is contained in:
@@ -77,9 +77,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
||||
|
||||
private List<Scene> m_sceneList = new List<Scene>();
|
||||
|
||||
private IMessageTransferModule m_msgTransferModule = null;
|
||||
private IMessageTransferModule m_msgTransferModule;
|
||||
|
||||
private IGroupsMessagingModule m_groupsMessagingModule;
|
||||
|
||||
private IGroupsServicesConnector m_groupData = null;
|
||||
private IGroupsServicesConnector m_groupData;
|
||||
|
||||
// Configuration settings
|
||||
private bool m_groupsEnabled = false;
|
||||
@@ -185,10 +187,19 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
||||
if (m_msgTransferModule == null)
|
||||
{
|
||||
m_groupsEnabled = false;
|
||||
m_log.Warn("[GROUPS]: Could not get MessageTransferModule");
|
||||
m_log.Warn("[GROUPS]: Could not get IMessageTransferModule");
|
||||
}
|
||||
}
|
||||
|
||||
if (m_groupsMessagingModule == null)
|
||||
{
|
||||
m_groupsMessagingModule = scene.RequestModuleInterface<IGroupsMessagingModule>();
|
||||
|
||||
// No message transfer module, no notices, group invites, rejects, ejects, etc
|
||||
if (m_groupsMessagingModule == null)
|
||||
m_log.Warn("[GROUPS]: Could not get IGroupsMessagingModule");
|
||||
}
|
||||
|
||||
lock (m_sceneList)
|
||||
{
|
||||
m_sceneList.Add(scene);
|
||||
@@ -497,32 +508,37 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
||||
OnNewGroupNotice(GroupID, NoticeID);
|
||||
}
|
||||
|
||||
/*** We would insert call code here ***/
|
||||
// Send notice out to everyone that wants notices
|
||||
foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetRequestingAgentID(remoteClient), GroupID))
|
||||
if (m_debugEnabled)
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetRequestingAgentID(remoteClient), GroupID))
|
||||
{
|
||||
UserAccount targetUser = m_sceneList[0].UserAccountService.GetUserAccount(remoteClient.Scene.RegionInfo.ScopeID, member.AgentID);
|
||||
if (targetUser != null)
|
||||
if (m_debugEnabled)
|
||||
{
|
||||
m_log.DebugFormat("[GROUPS]: Prepping group notice {0} for agent: {1} who Accepts Notices ({2})", NoticeID, targetUser.FirstName + " " + targetUser.LastName, member.AcceptNotices);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.DebugFormat("[GROUPS]: Prepping group notice {0} for agent: {1} who Accepts Notices ({2})", NoticeID, member.AgentID, member.AcceptNotices);
|
||||
}
|
||||
}
|
||||
UserAccount targetUser
|
||||
= m_sceneList[0].UserAccountService.GetUserAccount(
|
||||
remoteClient.Scene.RegionInfo.ScopeID, member.AgentID);
|
||||
|
||||
if (member.AcceptNotices)
|
||||
{
|
||||
// Build notice IM
|
||||
GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice);
|
||||
|
||||
msg.toAgentID = member.AgentID.Guid;
|
||||
OutgoingInstantMessage(msg, member.AgentID);
|
||||
if (targetUser != null)
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[GROUPS]: Prepping group notice {0} for agent: {1} who Accepts Notices ({2})",
|
||||
NoticeID, targetUser.FirstName + " " + targetUser.LastName, member.AcceptNotices);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[GROUPS]: Prepping group notice {0} for agent: {1} who Accepts Notices ({2})",
|
||||
NoticeID, member.AgentID, member.AcceptNotices);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GridInstantMessage msg
|
||||
= CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice);
|
||||
|
||||
if (m_groupsMessagingModule != null)
|
||||
m_groupsMessagingModule.SendMessageToGroup(msg, GroupID, gmd => gmd.AcceptNotices);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user