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Fix a nullref in attachment handling. Add some debug to find the attachment
state issue
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@@ -612,6 +612,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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UUID itemid = new UUID(node.Attributes["UUID"].Value);
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m_savedScriptState.Add(itemid, node.InnerXml);
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m_log.DebugFormat("[ScriptState]: Retrieved state for script item ID {0}", itemid.ToString());
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}
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}
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}
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