Merge branch 'master' into careminster

Conflicts:
	OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
	OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
	OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
	OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
	OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
	OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
	OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
	OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
	OpenSim/Services/HypergridService/UserAgentService.cs
This commit is contained in:
Melanie
2013-07-18 10:08:10 +01:00
134 changed files with 2941 additions and 1318 deletions

View File

@@ -822,7 +822,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
"[ENTITY TRANSFER MODULE]: UpdateAgent failed on teleport of {0} to {1} from {2}. Keeping avatar in source region.",
sp.Name, finalDestination.RegionName, sp.Scene.RegionInfo.RegionName);
Fail(sp, finalDestination, logout, "Connection between viewer and destination region could not be established.");
Fail(sp, finalDestination, logout, currentAgentCircuit.SessionID.ToString(), "Connection between viewer and destination region could not be established.");
return;
}
@@ -834,7 +834,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
"[ENTITY TRANSFER MODULE]: Cancelled teleport of {0} to {1} from {2} after UpdateAgent on client request",
sp.Name, finalDestination.RegionName, sp.Scene.Name);
CleanupFailedInterRegionTeleport(sp, finalDestination);
CleanupFailedInterRegionTeleport(sp, currentAgentCircuit.SessionID.ToString(), finalDestination);
return;
}
@@ -878,7 +878,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
"[ENTITY TRANSFER MODULE]: Teleport of {0} to {1} from {2} failed due to no callback from destination region. Returning avatar to source region.",
sp.Name, finalDestination.RegionName, sp.Scene.RegionInfo.RegionName);
Fail(sp, finalDestination, logout, "Destination region did not signal teleport completion.");
Fail(sp, finalDestination, logout, currentAgentCircuit.SessionID.ToString(), "Destination region did not signal teleport completion.");
return;
}
@@ -932,7 +932,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
/// <remarks>
/// <param name='sp'> </param>
/// <param name='finalDestination'></param>
protected virtual void CleanupFailedInterRegionTeleport(ScenePresence sp, GridRegion finalDestination)
protected virtual void CleanupFailedInterRegionTeleport(ScenePresence sp, string auth_token, GridRegion finalDestination)
{
m_entityTransferStateMachine.UpdateInTransit(sp.UUID, AgentTransferState.CleaningUp);
@@ -943,7 +943,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
// Finally, kill the agent we just created at the destination.
// XXX: Possibly this should be done asynchronously.
Scene.SimulationService.CloseAgent(finalDestination, sp.UUID);
Scene.SimulationService.CloseAgent(finalDestination, sp.UUID, auth_token);
}
/// <summary>
@@ -953,9 +953,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
/// <param name='finalDestination'></param>
/// <param name='logout'></param>
/// <param name='reason'>Human readable reason for teleport failure. Will be sent to client.</param>
protected virtual void Fail(ScenePresence sp, GridRegion finalDestination, bool logout, string reason)
protected virtual void Fail(ScenePresence sp, GridRegion finalDestination, bool logout, string auth_code, string reason)
{
CleanupFailedInterRegionTeleport(sp, finalDestination);
CleanupFailedInterRegionTeleport(sp, auth_code, finalDestination);
m_interRegionTeleportFailures.Value++;

View File

@@ -171,11 +171,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
if (!so.IsAttachment)
return;
if (so.Scene.UserManagementModule.IsLocalGridUser(so.AttachedAvatar))
if (so.AttachedAvatar == UUID.Zero || Scene.UserManagementModule.IsLocalGridUser(so.AttachedAvatar))
return;
// foreign user
AgentCircuitData aCircuit = so.Scene.AuthenticateHandler.GetAgentCircuitData(so.AttachedAvatar);
AgentCircuitData aCircuit = Scene.AuthenticateHandler.GetAgentCircuitData(so.AttachedAvatar);
if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0)
{
if (aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("AssetServerURI"))
@@ -183,7 +183,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
string url = aCircuit.ServiceURLs["AssetServerURI"].ToString();
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Incoming attachement {0} for HG user {1} with asset server {2}", so.Name, so.AttachedAvatar, url);
Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>();
HGUuidGatherer uuidGatherer = new HGUuidGatherer(so.Scene.AssetService, url);
HGUuidGatherer uuidGatherer = new HGUuidGatherer(Scene.AssetService, url);
uuidGatherer.GatherAssetUuids(so, ids);
foreach (KeyValuePair<UUID, AssetType> kvp in ids)
@@ -207,6 +207,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
{
m_GatekeeperConnector = new GatekeeperServiceConnector(scene.AssetService);
m_UAS = scene.RequestModuleInterface<IUserAgentService>();
if (m_UAS == null)
m_UAS = new UserAgentServiceConnector(m_ThisHomeURI);
}
}
@@ -571,12 +574,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
if (uMan != null && uMan.IsLocalGridUser(obj.AgentId))
{
// local grid user
m_UAS.LogoutAgent(obj.AgentId, obj.SessionId);
return;
}
AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode);
if (aCircuit.ServiceURLs.ContainsKey("HomeURI"))
if (aCircuit != null && aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("HomeURI"))
{
string url = aCircuit.ServiceURLs["HomeURI"].ToString();
IUserAgentService security = new UserAgentServiceConnector(url);