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https://github.com/opensim/opensim.git
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Merge branch 'master' into careminster
Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/UserAgentService.cs
This commit is contained in:
@@ -822,7 +822,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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"[ENTITY TRANSFER MODULE]: UpdateAgent failed on teleport of {0} to {1} from {2}. Keeping avatar in source region.",
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sp.Name, finalDestination.RegionName, sp.Scene.RegionInfo.RegionName);
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Fail(sp, finalDestination, logout, "Connection between viewer and destination region could not be established.");
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Fail(sp, finalDestination, logout, currentAgentCircuit.SessionID.ToString(), "Connection between viewer and destination region could not be established.");
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return;
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}
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@@ -834,7 +834,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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"[ENTITY TRANSFER MODULE]: Cancelled teleport of {0} to {1} from {2} after UpdateAgent on client request",
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sp.Name, finalDestination.RegionName, sp.Scene.Name);
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CleanupFailedInterRegionTeleport(sp, finalDestination);
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CleanupFailedInterRegionTeleport(sp, currentAgentCircuit.SessionID.ToString(), finalDestination);
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return;
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}
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@@ -878,7 +878,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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"[ENTITY TRANSFER MODULE]: Teleport of {0} to {1} from {2} failed due to no callback from destination region. Returning avatar to source region.",
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sp.Name, finalDestination.RegionName, sp.Scene.RegionInfo.RegionName);
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Fail(sp, finalDestination, logout, "Destination region did not signal teleport completion.");
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Fail(sp, finalDestination, logout, currentAgentCircuit.SessionID.ToString(), "Destination region did not signal teleport completion.");
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return;
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}
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@@ -932,7 +932,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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/// <remarks>
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/// <param name='sp'> </param>
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/// <param name='finalDestination'></param>
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protected virtual void CleanupFailedInterRegionTeleport(ScenePresence sp, GridRegion finalDestination)
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protected virtual void CleanupFailedInterRegionTeleport(ScenePresence sp, string auth_token, GridRegion finalDestination)
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{
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m_entityTransferStateMachine.UpdateInTransit(sp.UUID, AgentTransferState.CleaningUp);
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@@ -943,7 +943,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// Finally, kill the agent we just created at the destination.
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// XXX: Possibly this should be done asynchronously.
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Scene.SimulationService.CloseAgent(finalDestination, sp.UUID);
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Scene.SimulationService.CloseAgent(finalDestination, sp.UUID, auth_token);
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}
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/// <summary>
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@@ -953,9 +953,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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/// <param name='finalDestination'></param>
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/// <param name='logout'></param>
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/// <param name='reason'>Human readable reason for teleport failure. Will be sent to client.</param>
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protected virtual void Fail(ScenePresence sp, GridRegion finalDestination, bool logout, string reason)
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protected virtual void Fail(ScenePresence sp, GridRegion finalDestination, bool logout, string auth_code, string reason)
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{
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CleanupFailedInterRegionTeleport(sp, finalDestination);
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CleanupFailedInterRegionTeleport(sp, auth_code, finalDestination);
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m_interRegionTeleportFailures.Value++;
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@@ -171,11 +171,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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if (!so.IsAttachment)
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return;
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if (so.Scene.UserManagementModule.IsLocalGridUser(so.AttachedAvatar))
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if (so.AttachedAvatar == UUID.Zero || Scene.UserManagementModule.IsLocalGridUser(so.AttachedAvatar))
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return;
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// foreign user
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AgentCircuitData aCircuit = so.Scene.AuthenticateHandler.GetAgentCircuitData(so.AttachedAvatar);
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AgentCircuitData aCircuit = Scene.AuthenticateHandler.GetAgentCircuitData(so.AttachedAvatar);
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if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0)
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{
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if (aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("AssetServerURI"))
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@@ -183,7 +183,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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string url = aCircuit.ServiceURLs["AssetServerURI"].ToString();
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m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Incoming attachement {0} for HG user {1} with asset server {2}", so.Name, so.AttachedAvatar, url);
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Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>();
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HGUuidGatherer uuidGatherer = new HGUuidGatherer(so.Scene.AssetService, url);
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HGUuidGatherer uuidGatherer = new HGUuidGatherer(Scene.AssetService, url);
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uuidGatherer.GatherAssetUuids(so, ids);
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foreach (KeyValuePair<UUID, AssetType> kvp in ids)
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@@ -207,6 +207,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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{
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m_GatekeeperConnector = new GatekeeperServiceConnector(scene.AssetService);
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m_UAS = scene.RequestModuleInterface<IUserAgentService>();
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if (m_UAS == null)
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m_UAS = new UserAgentServiceConnector(m_ThisHomeURI);
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}
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}
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@@ -571,12 +574,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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if (uMan != null && uMan.IsLocalGridUser(obj.AgentId))
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{
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// local grid user
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m_UAS.LogoutAgent(obj.AgentId, obj.SessionId);
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return;
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}
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AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode);
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if (aCircuit.ServiceURLs.ContainsKey("HomeURI"))
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if (aCircuit != null && aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("HomeURI"))
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{
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string url = aCircuit.ServiceURLs["HomeURI"].ToString();
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IUserAgentService security = new UserAgentServiceConnector(url);
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