Merge branch 'master' into careminster

Conflicts:
	OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
	OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
	OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
	OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
	OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
	OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
	OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
	OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
	OpenSim/Services/HypergridService/UserAgentService.cs
This commit is contained in:
Melanie
2013-07-18 10:08:10 +01:00
134 changed files with 2941 additions and 1318 deletions

View File

@@ -250,26 +250,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
return true;
}
public bool RetrieveAgent(GridRegion destination, UUID id, out IAgentData agent)
{
agent = null;
if (destination == null)
return false;
if (m_scenes.ContainsKey(destination.RegionID))
{
// m_log.DebugFormat(
// "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate",
// s.RegionInfo.RegionName, destination.RegionHandle);
return m_scenes[destination.RegionID].IncomingRetrieveRootAgent(id, out agent);
}
//m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate");
return false;
}
public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string version, out string reason)
{
reason = "Communications failure";
@@ -306,12 +286,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
return false;
}
public bool CloseChildAgent(GridRegion destination, UUID id)
{
return CloseAgent(destination, id);
}
public bool CloseAgent(GridRegion destination, UUID id)
public bool CloseAgent(GridRegion destination, UUID id, string auth_token)
{
if (destination == null)
return false;
@@ -322,7 +297,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
// "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate",
// s.RegionInfo.RegionName, destination.RegionHandle);
m_scenes[destination.RegionID].IncomingCloseAgent(id, false);
m_scenes[destination.RegionID].IncomingCloseAgent(id, false, auth_token);
return true;
}
//m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent");

View File

@@ -212,24 +212,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
return m_remoteConnector.UpdateAgent(destination, cAgentData);
}
public bool RetrieveAgent(GridRegion destination, UUID id, out IAgentData agent)
{
agent = null;
if (destination == null)
return false;
// Try local first
if (m_localBackend.RetrieveAgent(destination, id, out agent))
return true;
// else do the remote thing
if (!m_localBackend.IsLocalRegion(destination.RegionID))
return m_remoteConnector.RetrieveAgent(destination, id, out agent);
return false;
}
public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string version, out string reason)
{
reason = "Communications failure";
@@ -262,34 +244,18 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
return false;
}
public bool CloseChildAgent(GridRegion destination, UUID id)
public bool CloseAgent(GridRegion destination, UUID id, string auth_token)
{
if (destination == null)
return false;
// Try local first
if (m_localBackend.CloseChildAgent(destination, id))
return true;
// else do the remote thing
if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
return m_remoteConnector.CloseChildAgent(destination, id);
return false;
}
public bool CloseAgent(GridRegion destination, UUID id)
{
if (destination == null)
return false;
// Try local first
if (m_localBackend.CloseAgent(destination, id))
if (m_localBackend.CloseAgent(destination, id, auth_token))
return true;
// else do the remote thing
if (!m_localBackend.IsLocalRegion(destination.RegionID))
return m_remoteConnector.CloseAgent(destination, id);
return m_remoteConnector.CloseAgent(destination, id, auth_token);
return false;
}