mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 01:06:30 +08:00
Merge branch 'master' into careminster
Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/UserAgentService.cs
This commit is contained in:
@@ -353,6 +353,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
// Position of a sensor in a child prim attached to an avatar
|
||||
// will be still wrong.
|
||||
ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.AttachedAvatar);
|
||||
|
||||
// Don't proceed if the avatar for this attachment has since been removed from the scene.
|
||||
if (avatar == null)
|
||||
return sensedEntities;
|
||||
|
||||
fromRegionPos = avatar.AbsolutePosition;
|
||||
q = avatar.Rotation;
|
||||
}
|
||||
@@ -483,6 +488,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
// Position of a sensor in a child prim attached to an avatar
|
||||
// will be still wrong.
|
||||
ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.AttachedAvatar);
|
||||
|
||||
// Don't proceed if the avatar for this attachment has since been removed from the scene.
|
||||
if (avatar == null)
|
||||
return sensedEntities;
|
||||
fromRegionPos = avatar.AbsolutePosition;
|
||||
|
||||
Reference in New Issue
Block a user