experimental function. Results still too volatile to be usefull

This commit is contained in:
UbitUmarov
2016-08-27 19:25:47 +01:00
parent abadad47d3
commit 78fa544f0d
4 changed files with 33 additions and 2 deletions

View File

@@ -4279,5 +4279,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
else
m_host.CollisionSoundType = -1;
}
// still not very usefull, detector is lost on rez, restarts, etc
public void osVolumeDetect(int detect)
{
m_host.AddScriptLPS(1);
if (m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted || m_host.ParentGroup.IsAttachment)
return;
m_host.ScriptSetVolumeDetect(detect != 0);
}
}
}

View File

@@ -477,5 +477,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_String osRequestURL(LSL_List options);
LSL_String osRequestSecureURL(LSL_List options);
void osCollisionSound(string impact_sound, double impact_volume);
void osVolumeDetect(int detect);
}
}

View File

@@ -1094,11 +1094,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
m_OSSL_Functions.osCollisionSound(impact_sound, impact_volume);
}
/*
public void osVolumeDetect(int detect)
{
m_OSSL_Functions.osVolumeDetect(detect);
}
*/
}
}