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New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as originally proposed in SL Jira (https://jira.secondlife.com/browse/SVC-244).
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@@ -45,5 +45,8 @@ namespace OpenSim.Region.Framework.Interfaces
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/// Tell all clients about the current state of the region (terrain textures, water height, etc.).
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/// </summary>
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void sendRegionHandshakeToAll();
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void setEstateTerrainBaseTexture(int level, UUID texture);
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void setEstateTerrainTextureHeights(int corner, float lowValue, float highValue);
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}
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}
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