Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	bin/OpenSimDefaults.ini
This commit is contained in:
Melanie
2013-07-25 16:55:23 +01:00
9 changed files with 359 additions and 86 deletions

View File

@@ -292,7 +292,7 @@ namespace OpenSim.Framework
public Vector3 AtAxis;
public Vector3 LeftAxis;
public Vector3 UpAxis;
public bool ChangedGrid;
public bool SenderWantsToWaitForRoot;
public float Far;
public float Aspect;
@@ -363,8 +363,9 @@ namespace OpenSim.Framework
args["left_axis"] = OSD.FromString(LeftAxis.ToString());
args["up_axis"] = OSD.FromString(UpAxis.ToString());
args["changed_grid"] = OSD.FromBoolean(ChangedGrid);
//backwards compatibility
args["changed_grid"] = OSD.FromBoolean(SenderWantsToWaitForRoot);
args["wait_for_root"] = OSD.FromBoolean(SenderWantsToWaitForRoot);
args["far"] = OSD.FromReal(Far);
args["aspect"] = OSD.FromReal(Aspect);
@@ -537,8 +538,8 @@ namespace OpenSim.Framework
if (args["up_axis"] != null)
Vector3.TryParse(args["up_axis"].AsString(), out AtAxis);
if (args["changed_grid"] != null)
ChangedGrid = args["changed_grid"].AsBoolean();
if (args.ContainsKey("wait_for_root") && args["wait_for_root"] != null)
SenderWantsToWaitForRoot = args["wait_for_root"].AsBoolean();
if (args["far"] != null)
Far = (float)(args["far"].AsReal());