Adds osDrawPolygon to OSSL. Works a little different then other OS Drawing functions, this one has no start and end point, but a number of points that will form the desired polygon. Only FilledPolygon implemented so far.

* Also added some LSL transparent type conversion, as it's done in LSL scripting (string to integer, float to string, etc)
This commit is contained in:
Arthur Valadares
2009-08-21 21:12:22 -03:00
parent 604ef5ba79
commit 7923fd29a0
5 changed files with 98 additions and 18 deletions

View File

@@ -833,6 +833,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return drawList;
}
public string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y)
{
CheckThreatLevel(ThreatLevel.None, "osDrawFilledPolygon");
m_host.AddScriptLPS(1);
if (x.Length != y.Length || x.Length < 3)
{
return "";
}
drawList += "FillPolygon " + x.GetLSLStringItem(0) + "," + y.GetLSLStringItem(0);
for (int i = 1; i < x.Length; i++)
{
drawList += "," + x.GetLSLStringItem(i) + "," + y.GetLSLStringItem(i);
}
drawList += "; ";
return drawList;
}
public string osSetFontSize(string drawList, int fontSize)
{
CheckThreatLevel(ThreatLevel.None, "osSetFontSize");

View File

@@ -97,6 +97,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
string osDrawEllipse(string drawList, int width, int height);
string osDrawRectangle(string drawList, int width, int height);
string osDrawFilledRectangle(string drawList, int width, int height);
string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y);
string osSetFontSize(string drawList, int fontSize);
string osSetPenSize(string drawList, int penSize);
string osSetPenColour(string drawList, string colour);

View File

@@ -267,6 +267,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height);
}
public string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y)
{
return m_OSSL_Functions.osDrawFilledPolygon(drawList, x, y);
}
public string osSetFontSize(string drawList, int fontSize)
{
return m_OSSL_Functions.osSetFontSize(drawList, fontSize);

View File

@@ -439,6 +439,13 @@ namespace OpenSim.Region.ScriptEngine.Shared
set {m_data = value; }
}
// Function to obtain LSL type from an index. This is needed
// because LSL lists allow for multiple types, and safely
// iterating in them requires a type check.
public Type GetLSLListItemType(int itemIndex)
{
return m_data[itemIndex].GetType();
}
// Member functions to obtain item as specific types.
// For cases where implicit conversions would apply if items
@@ -465,6 +472,10 @@ namespace OpenSim.Region.ScriptEngine.Shared
{
return new LSL_Types.LSLFloat((Double)m_data[itemIndex]);
}
else if (m_data[itemIndex] is LSL_Types.LSLString)
{
return new LSL_Types.LSLFloat(m_data[itemIndex].ToString());
}
else
{
return (LSL_Types.LSLFloat)m_data[itemIndex];
@@ -481,20 +492,32 @@ namespace OpenSim.Region.ScriptEngine.Shared
{
return new LSL_Types.LSLString((string)m_data[itemIndex]);
}
else if (m_data[itemIndex] is LSL_Types.LSLFloat)
{
return new LSL_Types.LSLString((LSLFloat)m_data[itemIndex]);
}
else if (m_data[itemIndex] is LSL_Types.LSLInteger)
{
return new LSL_Types.LSLString((LSLInteger)m_data[itemIndex]);
}
else
{
return (LSL_Types.LSLString)m_data[itemIndex];
return (LSL_Types.LSLString)m_data[itemIndex];
}
}
public LSL_Types.LSLInteger GetLSLIntegerItem(int itemIndex)
{
if (m_data[itemIndex] is LSL_Types.LSLInteger)
return (LSL_Types.LSLInteger)m_data[itemIndex];
else if (m_data[itemIndex] is Int32)
return new LSLInteger((int)m_data[itemIndex]);
else
throw new InvalidCastException();
if (m_data[itemIndex] is LSL_Types.LSLInteger)
return (LSL_Types.LSLInteger)m_data[itemIndex];
if (m_data[itemIndex] is LSL_Types.LSLFloat)
return new LSLInteger((int)m_data[itemIndex]);
else if (m_data[itemIndex] is Int32)
return new LSLInteger((int)m_data[itemIndex]);
else if (m_data[itemIndex] is LSL_Types.LSLString)
return new LSLInteger((string)m_data[itemIndex]);
else
throw new InvalidCastException();
}
public LSL_Types.Vector3 GetVector3Item(int itemIndex)
@@ -1331,6 +1354,12 @@ namespace OpenSim.Region.ScriptEngine.Shared
m_string=s;
}
public LSLString(LSLInteger i)
{
string s = String.Format("{0}", i);
m_string = s;
}
#endregion
#region Operators