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https://github.com/opensim/opensim.git
synced 2026-08-11 20:05:33 +08:00
* Removed redundant code in RestService.cs
* Removed unchecked TryParse, replaced with Parse as we were not checking for success and could lead to weirdness if an exception is ignored.
* Removed unused variable m_newAvatar
* Removed several unused try{}catch(Exception e){}'s.
* Added null assignment in simpleapp to prevent warning.
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@@ -342,7 +342,7 @@ namespace OpenSim.Region.Environment.Modules
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{
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httpThread.Abort();
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}
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catch (Exception e) { }
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catch (Exception) { }
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}
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}
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@@ -100,11 +100,9 @@ namespace OpenSim.Region.Environment.Modules
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{
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try
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{
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m_remoteDataPort = config.Configs["Network"].GetInt("remoteDataPort", m_remoteDataPort);
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}
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catch (Exception e)
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catch (Exception)
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{
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}
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@@ -63,7 +63,6 @@ namespace OpenSim.Region.Environment.Scenes
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// Agent moves with a PID controller causing a force to be exerted.
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private bool m_newForce = false;
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private bool m_newAvatar = false;
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private bool m_newCoarseLocations = true;
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private bool m_gotAllObjectsInScene = false;
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@@ -457,7 +456,6 @@ namespace OpenSim.Region.Environment.Scenes
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/// </summary>
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public void MakeRootAgent(LLVector3 pos, bool isFlying)
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{
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m_newAvatar = true;
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m_isChildAgent = false;
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AbsolutePosition = pos;
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@@ -1104,7 +1102,6 @@ namespace OpenSim.Region.Environment.Scenes
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if (!m_isChildAgent)
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{
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m_scene.InformClientOfNeighbours(this);
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m_newAvatar = false;
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}
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SendFullUpdateToAllClients();
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