Patch from Johan: LibSL updated to the latest revision (1568) and all packets are now

recycled to improve performance and memory usage.
This commit is contained in:
Adam Johnson
2007-12-28 08:51:39 +00:00
parent 8cd72beb86
commit 79496381fc
11 changed files with 308 additions and 242 deletions

View File

@@ -26,11 +26,9 @@
*
*/
using System;
using System.Collections.Generic;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Console;
namespace OpenSim.Framework
{
@@ -42,6 +40,7 @@ namespace OpenSim.Framework
public void ForEachClient(ForEachClientDelegate whatToDo)
{
// Wasteful, I know
IClientAPI[] LocalClients = new IClientAPI[0];
lock (m_clients)
@@ -56,11 +55,9 @@ namespace OpenSim.Framework
{
whatToDo(LocalClients[i]);
}
catch (Exception e)
catch (System.Exception e)
{
MainLog.Instance.Warn("CLIENT",
"Unable to do ForEachClient for one of the clients" + "\n Reason: " +
e.ToString());
OpenSim.Framework.Console.MainLog.Instance.Warn("CLIENT", "Unable to do ForEachClient for one of the clients" + "\n Reason: " + e.ToString());
}
}
}
@@ -110,19 +107,20 @@ namespace OpenSim.Framework
IClientAPI client;
try
{
if (m_clients.TryGetValue(circuits[i], out client))
{
Remove(client.CircuitCode);
client.Close(false);
}
}
catch (Exception e)
catch (System.Exception e)
{
MainLog.Instance.Error("CLIENT",
"Unable to shutdown circuit for: " + agentId.ToString() + "\n Reason: " +
e.ToString());
OpenSim.Framework.Console.MainLog.Instance.Error("CLIENT", "Unable to shutdown circuit for: " + agentId.ToString() + "\n Reason: " + e.ToString());
}
}
}
private uint[] GetAllCircuits(LLUUID agentId)
@@ -137,7 +135,7 @@ namespace OpenSim.Framework
}
for (int i = 0; i < LocalClients.Length; i++)
for (int i = 0; i < LocalClients.Length; i++ )
{
if (LocalClients[i].AgentId == agentId)
{
@@ -150,7 +148,8 @@ namespace OpenSim.Framework
public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock)
{
ViewerEffectPacket packet = new ViewerEffectPacket();
ViewerEffectPacket packet = (ViewerEffectPacket) PacketPool.Instance.GetPacket(PacketType.ViewerEffect);
// TODO: don't create new blocks if recycling an old packet
packet.Effect = effectBlock;
// Wasteful, I know
@@ -170,6 +169,7 @@ namespace OpenSim.Framework
packet.AgentData.SessionID = LocalClients[i].SessionId;
LocalClients[i].OutPacket(packet, ThrottleOutPacketType.Task);
}
}
}
@@ -178,4 +178,4 @@ namespace OpenSim.Framework
return m_clients.TryGetValue(circuitId, out user);
}
}
}
}

View File

@@ -0,0 +1,131 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using libsecondlife.Packets;
namespace OpenSim.Framework
{
public sealed class PacketPool
{
// Set up a thread-safe singleton pattern
static PacketPool()
{
}
private static readonly PacketPool instance = new PacketPool();
public static PacketPool Instance
{
get { return instance; }
}
private Hashtable pool = new Hashtable();
public Packet GetPacket(PacketType type)
{
Packet packet = null;
lock (pool)
{
if (pool[type] == null || ((Stack) pool[type]).Count == 0)
{
// Creating a new packet if we cannot reuse an old package
packet = Packet.BuildPacket(type);
}
else
{
// Recycle old packages
packet = (Packet) ((Stack) pool[type]).Pop();
}
}
return packet;
}
private byte[] decoded_header = new byte[10];
private PacketType GetType(byte[] bytes)
{
ushort id;
libsecondlife.PacketFrequency freq;
Buffer.BlockCopy(bytes, 0, decoded_header, 0, 10);
if((bytes[0] & libsecondlife.Helpers.MSG_ZEROCODED)!=0)
{
libsecondlife.Helpers.ZeroDecodeCommand(bytes, decoded_header);
}
if (decoded_header[6] == 0xFF)
{
if (decoded_header[7] == 0xFF)
{
id = (ushort)((decoded_header[8] << 8) + decoded_header[9]);
freq = libsecondlife.PacketFrequency.Low;
}
else
{
id = (ushort)decoded_header[7];
freq = libsecondlife.PacketFrequency.Medium;
}
}
else
{
id = (ushort)decoded_header[6];
freq = libsecondlife.PacketFrequency.High;
}
return Packet.GetType(id, freq);
}
public Packet GetPacket(byte[] bytes, ref int packetEnd, byte[] zeroBuffer)
{
PacketType type = GetType(bytes);
int i = 0;
Packet packet = GetPacket(type);
packet.FromBytes(bytes, ref i, ref packetEnd, zeroBuffer);
return packet;
}
public void ReturnPacket(Packet packet)
{
lock (pool)
{
PacketType type = packet.Type;
if (pool[type] == null)
{
pool[type] = new Stack();
}
((Stack) pool[type]).Push(packet);
}
}
}
}