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Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet ready for user use.
Adds regression test.
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@@ -176,6 +176,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void osNpcSay(key npc, string message);
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void osNpcRemove(key npc);
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LSL_Key osOwnerSaveAppearance(string notecardName);
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key osGetMapTexture();
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key osGetRegionMapTexture(string regionName);
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LSL_List osGetRegionStats();
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