Insert a space after the comma on the ToString methos of lsl vectors

and rotations to match SL.
This commit is contained in:
Melanie Thielker
2010-06-20 07:16:19 +02:00
parent 95c763201f
commit 797767da57

View File

@@ -83,19 +83,19 @@ namespace OpenSim.Region.ScriptEngine.Shared
public override string ToString()
{
string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", x, y, z);
string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", x, y, z);
return s;
}
public static explicit operator LSLString(Vector3 vec)
{
string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z);
string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z);
return new LSLString(s);
}
public static explicit operator string(Vector3 vec)
{
string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z);
string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z);
return s;
}
@@ -337,19 +337,19 @@ namespace OpenSim.Region.ScriptEngine.Shared
public override string ToString()
{
string st=String.Format(Culture.FormatProvider, "<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", x, y, z, s);
string st=String.Format(Culture.FormatProvider, "<{0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000}>", x, y, z, s);
return st;
}
public static explicit operator string(Quaternion r)
{
string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", r.x, r.y, r.z, r.s);
string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000}>", r.x, r.y, r.z, r.s);
return s;
}
public static explicit operator LSLString(Quaternion r)
{
string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", r.x, r.y, r.z, r.s);
string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000}>", r.x, r.y, r.z, r.s);
return new LSLString(s);
}