add llLinkAdjustSoundVolume, llLinkPlaySound and llLinkStopSound

This commit is contained in:
UbitUmarov
2023-02-06 18:47:39 +00:00
parent 4d84d4b116
commit 797ba85b35
3 changed files with 97 additions and 31 deletions

View File

@@ -798,41 +798,41 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
switch (linkType)
{
case ScriptBaseClass.LINK_SET:
return new List<SceneObjectPart>(part.ParentGroup.Parts);
case ScriptBaseClass.LINK_SET:
return new List<SceneObjectPart>(part.ParentGroup.Parts);
case ScriptBaseClass.LINK_ROOT:
ret.Add(part.ParentGroup.RootPart);
return ret;
case ScriptBaseClass.LINK_ALL_OTHERS:
ret = new List<SceneObjectPart>(part.ParentGroup.Parts);
if (ret.Contains(part))
ret.Remove(part);
return ret;
case ScriptBaseClass.LINK_ALL_CHILDREN:
ret = new List<SceneObjectPart>(part.ParentGroup.Parts);
if (ret.Contains(part.ParentGroup.RootPart))
ret.Remove(part.ParentGroup.RootPart);
return ret;
case ScriptBaseClass.LINK_THIS:
ret.Add(part);
return ret;
default:
if (linkType < 0)
case ScriptBaseClass.LINK_ROOT:
ret.Add(part.ParentGroup.RootPart);
return ret;
SceneObjectPart target = part.ParentGroup.GetLinkNumPart(linkType);
if (target == null)
case ScriptBaseClass.LINK_ALL_OTHERS:
ret = new List<SceneObjectPart>(part.ParentGroup.Parts);
if (ret.Contains(part))
ret.Remove(part);
return ret;
case ScriptBaseClass.LINK_ALL_CHILDREN:
ret = new List<SceneObjectPart>(part.ParentGroup.Parts);
if (ret.Contains(part.ParentGroup.RootPart))
ret.Remove(part.ParentGroup.RootPart);
return ret;
case ScriptBaseClass.LINK_THIS:
ret.Add(part);
return ret;
default:
if (linkType < 0)
return ret;
SceneObjectPart target = part.ParentGroup.GetLinkNumPart(linkType);
if (target == null)
return ret;
ret.Add(target);
return ret;
ret.Add(target);
return ret;
}
}
@@ -3156,6 +3156,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_SoundModule.SendSound(m_host.UUID, soundID, volume, false, 0, false, false);
}
public void llLinkPlaySound(LSL_Integer linknumber, string sound, double volume)
{
if (m_SoundModule == null)
return;
if (m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted)
return;
SceneObjectPart sop;
if (linknumber = ScriptBaseClass.LINK_THIS)
sop = m_host;
else if (linknumber < 0)
return;
else if (linknumber < 2)
sop = m_host.ParentGroup.RootPart;
else
sop = m_host.ParentGroup.GetLinkNumPart(linknumber);
if(sop == null)
return;
UUID soundID = ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound, AssetType.Sound);
if (soundID.IsZero())
return;
// send the sound, once, to all clients in range
m_SoundModule.SendSound(sop.UUID, soundID, volume, false, 0, false, false);
}
public void llLoopSound(string sound, double volume)
{
@@ -3230,6 +3258,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_SoundModule.StopSound(m_host.UUID);
}
public void llLinkStopSound(LSL_Integer linknumber)
{
if (m_SoundModule != null)
{
foreach(SceneObjectPart sop in GetLinkParts(linknumber))
m_SoundModule.StopSound(sop.UUID);
}
}
public void llPreloadSound(string sound)
{
@@ -6706,6 +6743,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
ScriptSleep(m_sleepMsOnAdjustSoundVolume);
}
public void llLinkAdjustSoundVolume(LSL_Integer linknumber, LSL_Float volume)
{
List<SceneObjectPart> parts = GetLinkParts(linknumber);
foreach (SceneObjectPart part in parts)
{
part.AdjustSoundGain(volume);
}
ScriptSleep(m_sleepMsOnAdjustSoundVolume);
}
public void llSetSoundRadius(double radius)
{
m_host.SoundRadius = radius;

View File

@@ -488,5 +488,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_Integer llHash(LSL_String s);
LSL_String llReplaceSubString(LSL_String src, LSL_String pattern, LSL_String replacement, int count);
void llLinkAdjustSoundVolume(LSL_Integer linknumber, LSL_Float volume);
void llLinkStopSound(LSL_Integer linknumber);
void llLinkPlaySound(LSL_Integer linknumber, string sound, double volume);
}
}

View File

@@ -2217,5 +2217,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
return m_LSL_Functions.llReplaceSubString(src, pattern, replacement, count);
}
public void llLinkAdjustSoundVolume(LSL_Integer linknumber, LSL_Float volume)
{
m_LSL_Functions.llLinkAdjustSoundVolume(linknumber, volume);
}
public void llLinkStopSound(LSL_Integer linknumber)
{
m_LSL_Functions.llLinkStopSound(linknumber);
}
public void llLinkPlaySound(LSL_Integer linknumber, string sound, double volume)
{
m_LSL_Functions.llLinkPlaySound(linknumber, sound, volume);
}
}
}