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Multiattach, part 1
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@@ -84,7 +84,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="AttachmentPt"></param>
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/// <param name="silent"></param>
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/// <returns>true if the object was successfully attached, false otherwise</returns>
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bool AttachObject(IScenePresence sp, SceneObjectGroup grp, uint AttachmentPt, bool silent, bool useAttachmentInfo, bool temp);
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bool AttachObject(IScenePresence sp, SceneObjectGroup grp, uint AttachmentPt, bool silent, bool useAttachmentInfo, bool temp, bool append);
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/// <summary>
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/// Rez an attachment from user inventory and change inventory status to match.
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