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Fixes the nudge movements!
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@@ -316,16 +316,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
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public void UpdateMovementAnimations()
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{
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m_movementAnimation = GetMovementAnimation();
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if (m_movementAnimation == "PREJUMP" && !m_scenePresence.Scene.m_usePreJump)
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{
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// This was the previous behavior before PREJUMP
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TrySetMovementAnimation("JUMP");
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}
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else
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{
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TrySetMovementAnimation(m_movementAnimation);
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}
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TrySetMovementAnimation(m_movementAnimation);
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}
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public UUID[] GetAnimationArray()
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