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minor change on regionReady message
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@@ -155,30 +155,20 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
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if (m_firstEmptyCompileQueue || m_oarFileLoading)
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{
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OSChatMessage c = new OSChatMessage();
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if (m_firstEmptyCompileQueue)
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c.Message = "server_startup,";
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else
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c.Message = "oar_file_load,";
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OSChatMessage c = new OSChatMessage
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{
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From = "RegionReady",
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Message = (m_firstEmptyCompileQueue ? "server_startup," : ("oar_file_load," + (m_lastOarLoadedOk ? "1," : "0,"))) +
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numScriptsFailed.ToString() + "," + message,
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Channel = m_channelNotify,
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Type = ChatTypeEnum.Region,
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Scene = m_scene
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};
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m_firstEmptyCompileQueue = false;
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m_oarFileLoading = false;
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m_scene.Backup(false);
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c.From = "RegionReady";
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if (m_lastOarLoadedOk)
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c.Message += "1,";
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else
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c.Message += "0,";
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c.Channel = m_channelNotify;
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c.Message += numScriptsFailed.ToString() + "," + message;
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c.Type = ChatTypeEnum.Region;
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if (m_scene != null)
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c.Position = new Vector3((m_scene.RegionInfo.RegionSizeX * 0.5f), (m_scene.RegionInfo.RegionSizeY * 0.5f), 30);
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else
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c.Position = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 30);
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c.Scene = m_scene;
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m_log.DebugFormat("[RegionReady]: Region \"{0}\" is ready: \"{1}\" on channel {2}",
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m_scene.RegionInfo.RegionName, c.Message, m_channelNotify);
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