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Merge branch 'master' into careminster-presence-refactor
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@@ -724,8 +724,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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public SceneObjectGroup GetRezReadySceneObject(TaskInventoryItem item)
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{
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UUID ownerID = item.OwnerID;
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{
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AssetBase rezAsset = m_part.ParentGroup.Scene.AssetService.Get(item.AssetID.ToString());
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if (null == rezAsset)
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