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Common script for all objects (Default.lsl). ScriptEngine touch_start event now works, but llSay only outputs to server console.
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@@ -56,9 +56,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
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Axiom.Math.Vector3 llRot2Left(Axiom.Math.Quaternion r);
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Axiom.Math.Vector3 llRot2Up(Axiom.Math.Quaternion r);
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Axiom.Math.Quaternion llRotBetween(Axiom.Math.Vector3 start, Axiom.Math.Vector3 end);
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void llWhisper(UInt16 channelID, string text);
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void llWhisper(int channelID, string text);
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//void llSay(UInt32 channelID, string text);
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void llSay(object channelID, object text);
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void llSay(int channelID, string text);
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void llShout(UInt16 channelID, string text);
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UInt32 llListen(UInt16 channelID, string name, string ID, string msg);
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void llListenControl(UInt32 number, UInt32 active);
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