Common script for all objects (Default.lsl). ScriptEngine touch_start event now works, but llSay only outputs to server console.

This commit is contained in:
Tedd Hansen
2007-08-13 20:55:07 +00:00
parent a63fb0147b
commit 79dc1a4f7d
11 changed files with 40 additions and 20 deletions

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@@ -56,9 +56,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
Axiom.Math.Vector3 llRot2Left(Axiom.Math.Quaternion r);
Axiom.Math.Vector3 llRot2Up(Axiom.Math.Quaternion r);
Axiom.Math.Quaternion llRotBetween(Axiom.Math.Vector3 start, Axiom.Math.Vector3 end);
void llWhisper(UInt16 channelID, string text);
void llWhisper(int channelID, string text);
//void llSay(UInt32 channelID, string text);
void llSay(object channelID, object text);
void llSay(int channelID, string text);
void llShout(UInt16 channelID, string text);
UInt32 llListen(UInt16 channelID, string name, string ID, string msg);
void llListenControl(UInt32 number, UInt32 active);