* Refactor: Renaming various *Entity*() methods to *Object*() methods on the basis that they all take SOG parameters to improve code readability for now

This commit is contained in:
Justin Clarke Casey
2008-05-24 22:10:14 +00:00
parent 42693f3b20
commit 79eecd3d25
8 changed files with 46 additions and 22 deletions

View File

@@ -1841,7 +1841,7 @@ namespace OpenSim.Region.Environment.Scenes
SceneObjectGroup objectGroup = new SceneObjectGroup(m_scene, m_regionHandle, linkPart);
m_scene.AddEntity(objectGroup);
m_scene.AddObject(objectGroup);
ScheduleGroupForFullUpdate();
}