mirror of
https://github.com/opensim/opensim.git
synced 2026-07-31 13:55:35 +08:00
make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog timeout)
This commit is contained in:
@@ -415,10 +415,10 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
aPollRequest poolreq = m_queue.Dequeue(2000);
|
||||
aPollRequest poolreq = m_queue.Dequeue(4500);
|
||||
Watchdog.UpdateThread();
|
||||
if(m_NumberScenes <= 0)
|
||||
return;
|
||||
Watchdog.UpdateThread();
|
||||
if(poolreq.reqID != UUID.Zero)
|
||||
poolreq.thepoll.Process(poolreq);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user