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Added support for terrain map to be serialised to xml(as base64 binary). useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented)
Add util functions to compress and uncompress strings. Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
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@@ -36,5 +36,7 @@ namespace OpenSim.Region.Environment.Interfaces
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double[,] GetDoubles();
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bool Tainted(int x, int y);
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ITerrainChannel MakeCopy();
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string SaveToXmlString();
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void LoadFromXmlString(string data);
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}
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}
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