Added support for terrain map to be serialised to xml(as base64 binary). useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented)

Add util functions to compress and uncompress strings. 
Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
This commit is contained in:
MW
2008-06-25 19:33:19 +00:00
parent 5158aad662
commit 7a9922af27
7 changed files with 127 additions and 5 deletions

View File

@@ -523,7 +523,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
{
if (upd.AgentOnline)
{
RegionInfo reginfo = m_scenes[0].CommsManager.GridService.RequestNeighbourInfo(upd.Handle);
RegionInfo reginfo = m_scenes[0].SceneGridService.RequestNeighbouringRegionInfo(upd.Handle);
if (reginfo != null)
{
GridInstantMessage msg = new GridInstantMessage();