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Added support for terrain map to be serialised to xml(as base64 binary). useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented)
Add util functions to compress and uncompress strings. Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
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@@ -523,7 +523,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
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{
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if (upd.AgentOnline)
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{
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RegionInfo reginfo = m_scenes[0].CommsManager.GridService.RequestNeighbourInfo(upd.Handle);
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RegionInfo reginfo = m_scenes[0].SceneGridService.RequestNeighbouringRegionInfo(upd.Handle);
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if (reginfo != null)
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{
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GridInstantMessage msg = new GridInstantMessage();
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