mirror of
https://github.com/opensim/opensim.git
synced 2026-08-07 17:55:48 +08:00
Pulled out HelloNeighbour into its own service, INeighbourService, which may get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right.
This commit is contained in:
@@ -23,6 +23,8 @@
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<RegionModule id="LocalInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectors.Inventory.LocalInventoryServicesConnector" />
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<RegionModule id="RemoteInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectors.Inventory.RemoteInventoryServicesConnector" />
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<RegionModule id="HGInventoryBroker" type="OpenSim.Region.CoreModules.ServiceConnectors.Inventory.HGInventoryBroker" />
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<RegionModule id="LocalNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectors.Neighbour.LocalNeighbourServicesConnector" />
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<RegionModule id="RemoteNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectors.Neighbour.RemoteNeighbourServicesConnector" />
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<RegionModule id="UrlModule" type="OpenSim.Region.CoreModules.Scripting.LSLHttp.UrlModule" />
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<RegionModule id="Chat" type="OpenSim.Region.CoreModules.Avatar.Chat.ChatModule" />
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</Extension>
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@@ -258,23 +258,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Interregion
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}
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/**
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* Region-related communications
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*/
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public bool SendHelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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{
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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//m_log.Debug("[LOCAL COMMS]: Found region to SendHelloNeighbour");
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return s.IncomingHelloNeighbour(thisRegion);
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}
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}
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return false;
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}
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#endregion /* IInterregionComms */
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#region Misc
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@@ -130,7 +130,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Interregion
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{
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m_aScene.CommsManager.HttpServer.AddHTTPHandler("/agent/", AgentHandler);
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m_aScene.CommsManager.HttpServer.AddHTTPHandler("/object/", ObjectHandler);
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m_aScene.CommsManager.HttpServer.AddHTTPHandler("/region/", RegionHandler);
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}
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#endregion /* IRegionModule */
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@@ -291,32 +290,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Interregion
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return false;
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}
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/**
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* Region-related communications
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*/
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public bool SendHelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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{
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// Try local first
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if (m_localBackend.SendHelloNeighbour(regionHandle, thisRegion))
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{
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//m_log.Debug("[REST COMMS]: LocalBackEnd SendHelloNeighbour succeeded");
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return true;
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}
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// else do the remote thing
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RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle);
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if ((regInfo != null) &&
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// Don't remote-call this instance; that's a startup hickup
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!((regInfo.ExternalHostName == thisRegion.ExternalHostName) && (regInfo.HttpPort == thisRegion.HttpPort)))
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{
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return m_regionClient.DoHelloNeighbourCall(regInfo, thisRegion);
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}
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//else
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// m_log.Warn("[REST COMMS]: Region not found " + regionHandle);
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return false;
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}
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#endregion /* IInterregionComms */
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#region Incoming calls from remote instances
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@@ -702,98 +675,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Interregion
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responsedata["str_response_string"] = result.ToString();
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}
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/*
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* Region-related incoming calls
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*
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*/
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public Hashtable RegionHandler(Hashtable request)
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{
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//m_log.Debug("[CONNECTION DEBUGGING]: RegionHandler Called");
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//m_log.Debug("---------------------------");
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//m_log.Debug(" >> uri=" + request["uri"]);
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//m_log.Debug(" >> content-type=" + request["content-type"]);
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//m_log.Debug(" >> http-method=" + request["http-method"]);
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//m_log.Debug("---------------------------\n");
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Hashtable responsedata = new Hashtable();
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responsedata["content_type"] = "text/html";
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UUID regionID;
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string action;
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ulong regionHandle;
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if (!GetParams((string)request["uri"], out regionID, out regionHandle, out action))
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{
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m_log.InfoFormat("[REST COMMS]: Invalid parameters for object message {0}", request["uri"]);
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responsedata["int_response_code"] = 404;
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responsedata["str_response_string"] = "false";
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return responsedata;
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}
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// Next, let's parse the verb
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string method = (string)request["http-method"];
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if (method.Equals("POST"))
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{
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DoRegionPost(request, responsedata, regionID);
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return responsedata;
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}
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//else if (method.Equals("PUT"))
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//{
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// DoRegionPut(request, responsedata, regionID);
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// return responsedata;
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//}
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//else if (method.Equals("DELETE"))
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//{
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// DoRegionDelete(request, responsedata, regiontID);
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// return responsedata;
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//}
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else
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{
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m_log.InfoFormat("[REST COMMS]: method {0} not supported in region message", method);
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responsedata["int_response_code"] = 404;
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responsedata["str_response_string"] = "false";
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return responsedata;
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}
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}
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protected virtual void DoRegionPost(Hashtable request, Hashtable responsedata, UUID id)
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{
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OSDMap args = RegionClient.GetOSDMap((string)request["body"]);
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if (args == null)
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{
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responsedata["int_response_code"] = 400;
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responsedata["str_response_string"] = "false";
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return;
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}
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// retrieve the regionhandle
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ulong regionhandle = 0;
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if (args["destination_handle"] != null)
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UInt64.TryParse(args["destination_handle"].AsString(), out regionhandle);
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RegionInfo aRegion = new RegionInfo();
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try
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{
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aRegion.UnpackRegionInfoData(args);
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}
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catch (Exception ex)
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{
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m_log.InfoFormat("[REST COMMS]: exception on unpacking HelloNeighbour message {0}", ex.Message);
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return;
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}
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// This is the meaning of POST region
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bool result = m_localBackend.SendHelloNeighbour(regionhandle, aRegion);
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responsedata["int_response_code"] = 200;
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responsedata["str_response_string"] = result.ToString();
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}
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#endregion
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#region Misc
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@@ -0,0 +1,136 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using log4net;
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using Nini.Config;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Server.Base;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.CoreModules.ServiceConnectors.Neighbour
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{
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public class LocalNeighbourServicesConnector :
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ISharedRegionModule, INeighbourService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private List<Scene> m_Scenes = new List<Scene>();
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private bool m_Enabled = false;
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public LocalNeighbourServicesConnector()
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{
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}
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public LocalNeighbourServicesConnector(List<Scene> scenes)
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{
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m_Scenes = scenes;
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}
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#region ISharedRegionModule
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public string Name
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{
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get { return "LocalNeighbourServicesConnector"; }
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}
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public void Initialise(IConfigSource source)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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string name = moduleConfig.GetString("NeighbourServices", this.Name);
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if (name == Name)
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{
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// m_Enabled rules whether this module registers as INeighbourService or not
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m_Enabled = true;
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m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled");
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}
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}
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}
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public void Close()
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{
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}
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public void AddRegion(Scene scene)
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{
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// Always add
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m_Scenes.Add(scene);
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if (!m_Enabled)
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return;
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scene.RegisterModuleInterface<INeighbourService>(this);
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}
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public void RegionLoaded(Scene scene)
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{
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m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled for region " + scene.RegionInfo.RegionName);
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}
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public void PostInitialise()
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{
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}
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public void RemoveRegion(Scene scene)
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{
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// Always remove
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if (m_Scenes.Contains(scene))
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m_Scenes.Remove(scene);
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}
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#endregion ISharedRegionModule
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#region INeighbourService
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public bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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{
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m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}",
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thisRegion.RegionName, regionHandle, m_Scenes.Count);
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foreach (Scene s in m_Scenes)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour");
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return s.IncomingHelloNeighbour(thisRegion);
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}
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}
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m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle);
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return false;
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}
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#endregion INeighbourService
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}
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}
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@@ -0,0 +1,146 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
|
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using log4net;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Services.Connectors;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Server.Base;
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namespace OpenSim.Region.CoreModules.ServiceConnectors.Neighbour
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{
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public class RemoteNeighbourServicesConnector :
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NeighbourServicesConnector, ISharedRegionModule, INeighbourService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private bool m_Enabled = false;
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private LocalNeighbourServicesConnector m_LocalService;
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private string serviceDll;
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private List<Scene> m_Scenes = new List<Scene>();
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public string Name
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{
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get { return "RemoteNeighbourServicesConnector"; }
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}
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public void Initialise(IConfigSource source)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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string name = moduleConfig.GetString("NeighbourServices");
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if (name == Name)
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{
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m_LocalService = new LocalNeighbourServicesConnector();
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//IConfig neighbourConfig = source.Configs["NeighbourService"];
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//if (neighbourConfig == null)
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//{
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// m_log.Error("[NEIGHBOUR CONNECTOR]: NeighbourService missing from OpenSim.ini");
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// return;
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//}
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//serviceDll = neighbourConfig.GetString("LocalServiceModule", String.Empty);
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//if (serviceDll == String.Empty)
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//{
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// m_log.Error("[NEIGHBOUR CONNECTOR]: No LocalServiceModule named in section NeighbourService");
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// return;
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//}
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m_Enabled = true;
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m_log.Info("[NEIGHBOUR CONNECTOR]: Remote Neighbour connector enabled");
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}
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}
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}
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public void PostInitialise()
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{
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//if (m_Enabled)
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//{
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// Object[] args = new Object[] { m_Scenes };
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// m_LocalService =
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// ServerUtils.LoadPlugin<INeighbourService>(serviceDll,
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// args);
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// if (m_LocalService == null)
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// {
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// m_log.Error("[NEIGHBOUR CONNECTOR]: Can't load neighbour service");
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// Unregister();
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// return;
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// }
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//}
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}
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public void Close()
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{
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}
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public void AddRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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scene.RegisterModuleInterface<INeighbourService>(this);
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}
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public void RemoveRegion(Scene scene)
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{
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if (m_Enabled && m_Scenes.Contains(scene))
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m_Scenes.Remove(scene);
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}
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public void RegionLoaded(Scene scene)
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{
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if (!m_Enabled)
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return;
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m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName);
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}
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#region INeighbourService
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public override bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
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{
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if (m_LocalService.HelloNeighbour(regionHandle, thisRegion))
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return true;
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return base.HelloNeighbour(regionHandle, thisRegion);
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}
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#endregion INeighbourService
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}
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}
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Reference in New Issue
Block a user