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entityTransfer is a nonshared module, so lets use its scene, sp ones should be the same, or something is bad
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@@ -554,9 +554,9 @@ namespace OpenSim.Framework
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internal void ReplaceAttachment(AvatarAttachment attach)
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{
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//m_log.DebugFormat(
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// "[AVATAR APPEARANCE]: Replacing itemID={0}, assetID={1} at {2}",
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// attach.ItemID, attach.AssetID, attach.AttachPoint);
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//m_log.DebugFormat(
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// "[AVATAR APPEARANCE]: Replacing itemID={0}, assetID={1} at {2}",
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// attach.ItemID, attach.AssetID, attach.AttachPoint);
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lock (m_attachments)
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{
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