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Thank you kindly, Snowdrop/Snowcrash for a patch that:
This patch makes the worn attachments accessible to MRM scripting
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@@ -0,0 +1,35 @@
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using System;
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using OpenMetaverse;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
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{
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public class SPAvatarAttachment : IAvatarAttachment
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{
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private readonly Scene m_rootScene;
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private readonly IAvatar m_parent;
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private readonly int m_location;
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private readonly UUID m_itemId;
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private readonly UUID m_assetId;
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public SPAvatarAttachment(Scene rootScene, IAvatar self, int location, UUID itemId, UUID assetId)
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{
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m_rootScene = rootScene;
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m_parent = self;
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m_location = location;
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m_itemId = itemId;
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m_assetId = assetId;
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}
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public int Location { get { return m_location; } }
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public IObject Asset
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{
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get
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{
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return new SOPObject(m_rootScene, m_rootScene.GetSceneObjectPart(m_assetId).LocalId);
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}
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}
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}
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}
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