Plumb the path from the client to the extra physics params and back

This commit is contained in:
Melanie
2013-02-07 22:25:28 +00:00
parent 338b02a8bc
commit 7bf33d333a
10 changed files with 127 additions and 7 deletions

View File

@@ -807,5 +807,13 @@ namespace OpenSim.Region.ClientStack.Linden
{
return EventQueueHelper.BuildEvent(eventName, eventBody);
}
public void partPhysicsProperties(uint localID, byte physhapetype,
float density, float friction, float bounce, float gravmod,UUID avatarID)
{
OSD item = EventQueueHelper.partPhysicsProperties(localID, physhapetype,
density, friction, bounce, gravmod);
Enqueue(item, avatarID);
}
}
}

View File

@@ -395,5 +395,25 @@ namespace OpenSim.Region.ClientStack.Linden
return message;
}
public static OSD partPhysicsProperties(uint localID, byte physhapetype,
float density, float friction, float bounce, float gravmod)
{
OSDMap physinfo = new OSDMap(6);
physinfo["LocalID"] = localID;
physinfo["Density"] = density;
physinfo["Friction"] = friction;
physinfo["GravityMultiplier"] = gravmod;
physinfo["Restitution"] = bounce;
physinfo["PhysicsShapeType"] = (int)physhapetype;
OSDArray array = new OSDArray(1);
array.Add(physinfo);
OSDMap llsdBody = new OSDMap(1);
llsdBody.Add("ObjectData", array);
return BuildEvent("ObjectPhysicsProperties", llsdBody);
}
}
}

View File

@@ -2627,6 +2627,34 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
public void SendPartPhysicsProprieties(ISceneEntity entity)
{
SceneObjectPart part = (SceneObjectPart)entity;
if (part != null && AgentId != UUID.Zero)
{
try
{
IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
if (eq != null)
{
uint localid = part.LocalId;
byte physshapetype = part.PhysicsShapeType;
float density = part.Density;
float friction = part.Friction;
float bounce = part.Restitution;
float gravmod = part.GravityModifier;
eq.partPhysicsProperties(localid, physshapetype, density, friction, bounce, gravmod,AgentId);
}
}
catch (Exception ex)
{
m_log.Error("Unable to send part Physics Proprieties - exception: " + ex.ToString());
}
part.UpdatePhysRequired = false;
}
}
public void SendGroupNameReply(UUID groupLLUID, string GroupName)
{
@@ -7035,10 +7063,33 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// 46,47,48 are special positions within the packet
// This may change so perhaps we need a better way
// of storing this (OMV.FlagUpdatePacket.UsePhysics,etc?)
bool UsePhysics = (data[46] != 0) ? true : false;
bool IsTemporary = (data[47] != 0) ? true : false;
bool IsPhantom = (data[48] != 0) ? true : false;
handlerUpdatePrimFlags(flags.AgentData.ObjectLocalID, UsePhysics, IsTemporary, IsPhantom, this);
/*
bool UsePhysics = (data[46] != 0) ? true : false;
bool IsTemporary = (data[47] != 0) ? true : false;
bool IsPhantom = (data[48] != 0) ? true : false;
handlerUpdatePrimFlags(flags.AgentData.ObjectLocalID, UsePhysics, IsTemporary, IsPhantom, this);
*/
bool UsePhysics = flags.AgentData.UsePhysics;
bool IsPhantom = flags.AgentData.IsPhantom;
bool IsTemporary = flags.AgentData.IsTemporary;
ObjectFlagUpdatePacket.ExtraPhysicsBlock[] blocks = flags.ExtraPhysics;
ExtraPhysicsData physdata = new ExtraPhysicsData();
if (blocks == null || blocks.Length == 0)
{
physdata.PhysShapeType = PhysShapeType.invalid;
}
else
{
ObjectFlagUpdatePacket.ExtraPhysicsBlock phsblock = blocks[0];
physdata.PhysShapeType = (PhysShapeType)phsblock.PhysicsShapeType;
physdata.Bounce = phsblock.Restitution;
physdata.Density = phsblock.Density;
physdata.Friction = phsblock.Friction;
physdata.GravitationModifier = phsblock.GravityMultiplier;
}
handlerUpdatePrimFlags(flags.AgentData.ObjectLocalID, UsePhysics, IsTemporary, IsPhantom, physdata, this);
}
return true;
}