Implement osIsNpc(key npc):integer. This return TRUE if the given key belongs to an NPC in the region. FALSE if not or if the NPC module isn't present.

This commit is contained in:
Justin Clark-Casey (justincc)
2012-01-27 23:17:13 +00:00
parent abf0dd4250
commit 7c1d075a5a
3 changed files with 29 additions and 0 deletions

View File

@@ -493,6 +493,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
return m_OSSL_Functions.osGetLinkPrimitiveParams(linknumber, rules);
}
public LSL_Integer osIsNpc(LSL_Key npc)
{
return m_OSSL_Functions.osIsNpc(npc);
}
public key osNpcCreate(string user, string name, vector position, key cloneFrom)
{
return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom);