* Applying melanie's Landmark patch. Thanks Melanie!

* To make a landmark, you currently have to enable admin options in the advanced menu first.  We're working on this..   however use the admin options solution in the mean time.
This commit is contained in:
Teravus Ovares
2008-04-16 14:10:54 +00:00
parent 1eb0fedd93
commit 7c1f17b994
8 changed files with 62 additions and 34 deletions

View File

@@ -154,6 +154,7 @@ namespace OpenSim.Region.ClientStack
private FetchInventory handlerAgentDataUpdateRequest = null; //OnAgentDataUpdateRequest;
private FetchInventory handlerUserInfoRequest = null; //OnUserInfoRequest;
private TeleportLocationRequest handlerSetStartLocationRequest = null; //OnSetStartLocationRequest;
private TeleportLandmarkRequest handlerTeleportLandmarkRequest = null; //OnTeleportLandmarkRequest;
private LinkObjects handlerLinkObjects = null; //OnLinkObjects;
private DelinkObjects handlerDelinkObjects = null; //OnDelinkObjects;
private AddNewPrim handlerAddPrim = null; //OnAddPrim;
@@ -716,6 +717,7 @@ namespace OpenSim.Region.ClientStack
public event RequestMapBlocks OnRequestMapBlocks;
public event RequestMapName OnMapNameRequest;
public event TeleportLocationRequest OnTeleportLocationRequest;
public event TeleportLandmarkRequest OnTeleportLandmarkRequest;
public event DisconnectUser OnDisconnectUser;
public event RequestAvatarProperties OnRequestAvatarProperties;
public event SetAlwaysRun OnSetAlwaysRun;
@@ -4185,50 +4187,35 @@ namespace OpenSim.Region.ClientStack
break;
case PacketType.TeleportLandmarkRequest:
TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack;
TeleportStartPacket tpStart = (TeleportStartPacket)PacketPool.Instance.GetPacket(PacketType.TeleportStart);
tpStart.Info.TeleportFlags = 8; // tp via lm
OutPacket(tpStart, ThrottleOutPacketType.Task);
TeleportProgressPacket tpProgress = (TeleportProgressPacket)PacketPool.Instance.GetPacket(PacketType.TeleportProgress);
tpProgress.Info.Message = (new UTF8Encoding()).GetBytes("sending_landmark");
tpProgress.Info.TeleportFlags = 8;
tpProgress.AgentData.AgentID = tpReq.Info.AgentID;
OutPacket(tpProgress, ThrottleOutPacketType.Task);
// Fetch landmark
LLUUID lmid = tpReq.Info.LandmarkID;
AssetBase lma = m_assetCache.GetAsset(lmid, false);
if (lma != null)
if(lma == null)
{
AssetLandmark lm = new AssetLandmark(lma);
// Failed to find landmark
TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel);
tpCancel.Info.SessionID = tpReq.Info.SessionID;
tpCancel.Info.AgentID = tpReq.Info.AgentID;
OutPacket(tpCancel, ThrottleOutPacketType.Task);
}
if (lm.RegionID == m_scene.RegionInfo.RegionID)
{
TeleportLocalPacket tpLocal = (TeleportLocalPacket)PacketPool.Instance.GetPacket(PacketType.TeleportLocal);
tpLocal.Info.AgentID = tpReq.Info.AgentID;
tpLocal.Info.TeleportFlags = 8; // Teleport via landmark
tpLocal.Info.LocationID = 2;
tpLocal.Info.Position = lm.Position;
OutPacket(tpLocal, ThrottleOutPacketType.Task);
}
else
{
TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel);
tpCancel.Info.AgentID = tpReq.Info.AgentID;
tpCancel.Info.SessionID = tpReq.Info.SessionID;
OutPacket(tpCancel, ThrottleOutPacketType.Task);
}
AssetLandmark lm = new AssetLandmark(lma);
handlerTeleportLandmarkRequest = OnTeleportLandmarkRequest;
if (handlerTeleportLandmarkRequest != null)
{
handlerTeleportLandmarkRequest(this, lm.RegionHandle, lm.Position);
}
else
{
Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented");
//no event handler so cancel request
TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel);
tpCancel.Info.AgentID = tpReq.Info.AgentID;
tpCancel.Info.SessionID = tpReq.Info.SessionID;
OutPacket(tpCancel, ThrottleOutPacketType.Task);
}
break;
case PacketType.TeleportLocationRequest: