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* Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders
* Applies to both standalone and grid mode * The slight retardation on border cross remains - this is a separate issue
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@@ -87,7 +87,7 @@ namespace OpenSim.Region.Environment.Scenes
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protected Vector3 m_rotationalvelocity;
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/// <summary>
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///
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/// Current velocity of the entity.
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/// </summary>
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public virtual Vector3 Velocity
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{
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