BulletSim: add axis parameter for specifying enable, damping, and stiffness for spring constraints. Renumber parameter ops since I can as no one is using them yet.

This commit is contained in:
Robert Adams
2013-08-22 16:31:17 -07:00
parent 30b3657a66
commit 7c54630a2d
4 changed files with 44 additions and 21 deletions

View File

@@ -53,7 +53,7 @@ public sealed class BSConstraintSpring : BSConstraint6Dof
m_body1.ID, frame1Loc, frame1Rot, frame2Loc, frame2Rot, useLinearReferenceFrameA, disableCollisionsBetweenLinkedBodies);
}
public bool SetEnable(int pIndex, bool pAxisEnable)
public bool SetAxisEnable(int pIndex, bool pAxisEnable)
{
PhysicsScene.DetailLog("{0},BSConstraintSpring.SetEnable,obj1ID={1},obj2ID={2},indx={3},enable={4}",
m_body1.ID, m_body1.ID, m_body2.ID, pIndex, pAxisEnable);