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@@ -1,160 +1,160 @@
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/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.IO;
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using System.Threading;
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using System.Reflection;
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using System.Xml.Serialization;
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using libsecondlife;
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using Nini.Config;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Communications;
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namespace OpenSim.Framework.Communications.Cache
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{
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public class GridAssetClient : IAssetServer
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{
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private string _assetServerUrl;
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private IAssetReceiver _receiver;
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public GridAssetClient(string serverUrl)
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{
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_assetServerUrl = serverUrl;
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}
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#region IAssetServer Members
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public void SetReceiver(IAssetReceiver receiver)
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{
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_receiver = receiver;
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}
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public void FetchAsset(LLUUID assetID, bool isTexture)
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{
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Stream s = null;
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try
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{
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MainLog.Instance.Debug("ASSETCACHE", "Querying for {0}", assetID.ToString());
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RestClient rc = new RestClient(_assetServerUrl);
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rc.AddResourcePath("assets");
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rc.AddResourcePath(assetID.ToString());
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if (isTexture)
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rc.AddQueryParameter("texture");
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rc.RequestMethod = "GET";
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s = rc.Request();
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if (s.Length > 0)
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{
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XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
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AssetBase asset = (AssetBase)xs.Deserialize(s);
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_receiver.AssetReceived(asset, isTexture);
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}
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else
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{
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MainLog.Instance.Debug("ASSETCACHE", "Asset not found {0}", assetID.ToString());
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_receiver.AssetNotFound(assetID);
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}
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}
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catch (Exception e)
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{
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MainLog.Instance.Error("ASSETCACHE", e.Message);
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MainLog.Instance.Error("ASSETCACHE", e.StackTrace);
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}
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}
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public void UpdateAsset(AssetBase asset)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public void StoreAndCommitAsset(AssetBase asset)
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{
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try
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{
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MemoryStream s = new MemoryStream();
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XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
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xs.Serialize(s, asset);
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RestClient rc = new RestClient(_assetServerUrl);
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rc.AddResourcePath("assets");
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rc.RequestMethod = "POST";
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rc.Request(s);
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}
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catch (Exception e)
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{
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MainLog.Instance.Error("ASSETS", e.Message);
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}
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}
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public void Close()
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public void LoadAsset(AssetBase info, bool image, string filename)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public System.Collections.Generic.List<AssetBase> GetDefaultAssets()
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public AssetBase CreateImageAsset(string assetIdStr, string name, string filename)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public void ForEachDefaultAsset(Action<AssetBase> action)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public void ForEachXmlAsset(Action<AssetBase> action)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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#endregion
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}
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}
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/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.IO;
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using System.Threading;
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using System.Reflection;
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using System.Xml.Serialization;
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using libsecondlife;
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using Nini.Config;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Communications;
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namespace OpenSim.Framework.Communications.Cache
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{
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public class GridAssetClient : IAssetServer
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{
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private string _assetServerUrl;
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private IAssetReceiver _receiver;
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public GridAssetClient(string serverUrl)
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{
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_assetServerUrl = serverUrl;
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}
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#region IAssetServer Members
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public void SetReceiver(IAssetReceiver receiver)
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{
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_receiver = receiver;
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}
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public void FetchAsset(LLUUID assetID, bool isTexture)
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{
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Stream s = null;
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try
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{
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MainLog.Instance.Debug("ASSETCACHE", "Querying for {0}", assetID.ToString());
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RestClient rc = new RestClient(_assetServerUrl);
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rc.AddResourcePath("assets");
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rc.AddResourcePath(assetID.ToString());
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if (isTexture)
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rc.AddQueryParameter("texture");
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rc.RequestMethod = "GET";
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s = rc.Request();
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if (s.Length > 0)
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{
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XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
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AssetBase asset = (AssetBase)xs.Deserialize(s);
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_receiver.AssetReceived(asset, isTexture);
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}
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else
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{
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MainLog.Instance.Debug("ASSETCACHE", "Asset not found {0}", assetID.ToString());
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_receiver.AssetNotFound(assetID);
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}
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}
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catch (Exception e)
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{
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MainLog.Instance.Error("ASSETCACHE", e.Message);
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MainLog.Instance.Error("ASSETCACHE", e.StackTrace);
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}
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}
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public void UpdateAsset(AssetBase asset)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public void StoreAndCommitAsset(AssetBase asset)
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{
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try
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{
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MemoryStream s = new MemoryStream();
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XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
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xs.Serialize(s, asset);
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RestClient rc = new RestClient(_assetServerUrl);
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rc.AddResourcePath("assets");
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rc.RequestMethod = "POST";
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rc.Request(s);
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}
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catch (Exception e)
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{
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MainLog.Instance.Error("ASSETS", e.Message);
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}
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}
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public void Close()
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public void LoadAsset(AssetBase info, bool image, string filename)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public System.Collections.Generic.List<AssetBase> GetDefaultAssets()
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public AssetBase CreateImageAsset(string assetIdStr, string name, string filename)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public void ForEachDefaultAsset(Action<AssetBase> action)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public void ForEachXmlAsset(Action<AssetBase> action)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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#endregion
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}
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}
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